using System.Linq; using JetBrains.Annotations; using UnityEngine; using UnityEngine.Timeline; namespace UnityEditor.Timeline { interface IClipCurveEditorOwner { ClipCurveEditor clipCurveEditor { get; } bool inlineCurvesSelected { get; } bool showLoops { get; } TrackAsset owner { get; } void SelectCurves(); void ValidateCurvesSelection(); } class InlineCurveResizeHandle : IBounds { public Rect boundingRect { get; private set; } public TimelineTrackGUI trackGUI { get; } public InlineCurveResizeHandle(TimelineTrackGUI trackGUI) { this.trackGUI = trackGUI; } public void Draw(Rect headerRect, WindowState state) { const float resizeHandleHeight = WindowConstants.trackResizeHandleHeight; var rect = new Rect(headerRect.xMin, headerRect.yMax - resizeHandleHeight + 1f, headerRect.width, resizeHandleHeight); EditorGUIUtility.AddCursorRect(rect, MouseCursor.SplitResizeUpDown); boundingRect = trackGUI.ToWindowSpace(rect); if (Event.current.type == EventType.Repaint) { state.headerSpacePartitioner.AddBounds(this); EditorGUI.DrawRect(rect, DirectorStyles.Instance.customSkin.colorAnimEditorBinding); var dragStyle = DirectorStyles.Instance.inlineCurveHandle; dragStyle.Draw(rect, GUIContent.none, false, false, false, false); } } } class InlineCurveEditor : IBounds { Rect m_TrackRect; Rect m_HeaderRect; readonly TimelineTrackGUI m_TrackGUI; readonly InlineCurveResizeHandle m_ResizeHandle; bool m_LastSelectionWasClip; TimelineClipGUI m_LastSelectedClipGUI; Rect IBounds.boundingRect { get { return m_TrackGUI.ToWindowSpace(m_TrackRect); } } [UsedImplicitly] // Used in tests public TimelineClipGUI currentClipGui { get { return m_LastSelectedClipGUI; } } public IClipCurveEditorOwner currentCurveEditor { get { return m_LastSelectionWasClip ? (IClipCurveEditorOwner)m_LastSelectedClipGUI : (IClipCurveEditorOwner)m_TrackGUI; } } public InlineCurveEditor(TimelineTrackGUI trackGUI) { m_TrackGUI = trackGUI; m_ResizeHandle = new InlineCurveResizeHandle(trackGUI); } static bool MouseOverTrackArea(Rect curveRect, Rect trackRect) { curveRect.y = trackRect.y; curveRect.height = trackRect.height; // clamp the curve editor to the track. this allows the menu to scroll properly curveRect.xMin = Mathf.Max(curveRect.xMin, trackRect.xMin); curveRect.xMax = trackRect.xMax; return curveRect.Contains(Event.current.mousePosition); } static bool MouseOverHeaderArea(Rect headerRect, Rect trackRect) { headerRect.y = trackRect.y; headerRect.height = trackRect.height; return headerRect.Contains(Event.current.mousePosition); } static void DrawCurveEditor(IClipCurveEditorOwner clipCurveEditorOwner, WindowState state, Rect headerRect, Rect trackRect, Vector2 activeRange, bool locked) { ClipCurveEditor clipCurveEditor = clipCurveEditorOwner.clipCurveEditor; CurveDataSource dataSource = clipCurveEditor.dataSource; Rect curveRect = dataSource.GetBackgroundRect(state); var newlySelected = false; var currentEvent = Event.current; if (currentEvent.type == EventType.MouseDown || currentEvent.type == EventType.ContextClick) newlySelected = MouseOverTrackArea(curveRect, trackRect) || MouseOverHeaderArea(headerRect, trackRect); // make sure to not use any event before drawing the curve. bool prevEnabledState = GUI.enabled; GUI.enabled = true; clipCurveEditorOwner.clipCurveEditor.DrawHeader(headerRect); GUI.enabled = prevEnabledState; bool displayAsSelected = !locked && (clipCurveEditorOwner.inlineCurvesSelected || newlySelected); using (new EditorGUI.DisabledScope(locked)) clipCurveEditor.DrawCurveEditor(trackRect, state, activeRange, clipCurveEditorOwner.showLoops, displayAsSelected); if (newlySelected && !locked) OnMouseClick(clipCurveEditorOwner, currentEvent); } static void OnMouseClick(IClipCurveEditorOwner clipCurveEditorOwner, Event currentEvent) { if (currentEvent.modifiers == ManipulatorsUtils.actionModifier) { if (clipCurveEditorOwner.inlineCurvesSelected) SelectionManager.Clear(); else clipCurveEditorOwner.SelectCurves(); } else { clipCurveEditorOwner.SelectCurves(); } HandleCurrentEvent(); } public void Draw(Rect headerRect, Rect trackRect, WindowState state) { const float inlineCurveBottomPadding = WindowConstants.inlineCurveContentPadding; m_TrackRect = trackRect; m_TrackRect.height -= inlineCurveBottomPadding; if (Event.current.type == EventType.Repaint) state.spacePartitioner.AddBounds(this); // Remove the indentation of this track to render it properly, otherwise every GUI elements will be offsetted. headerRect.x -= DirectorStyles.kBaseIndent; headerRect.width += DirectorStyles.kBaseIndent; // Remove the width of the color swatch. headerRect.x += 4.0f; headerRect.width -= 4.0f; m_HeaderRect = headerRect; EditorGUI.DrawRect(m_HeaderRect, DirectorStyles.Instance.customSkin.colorAnimEditorBinding); if (ShouldShowClipCurves(state)) { DrawCurveEditorsForClipsOnTrack(m_HeaderRect, m_TrackRect, state); } else if (ShouldShowTrackCurves()) { DrawCurveEditorForTrack(m_HeaderRect, m_TrackRect, state); } else { DrawCurvesEditorForNothingSelected(m_HeaderRect, m_TrackRect, state); } m_ResizeHandle.Draw(headerRect, state); var bottomPadding = new Rect(trackRect.xMin, trackRect.yMax - inlineCurveBottomPadding, trackRect.width, inlineCurveBottomPadding); EditorGUI.DrawRect(bottomPadding, DirectorStyles.Instance.customSkin.colorTrackBackground); // If MouseDown or ContextClick are not consumed by the curves, use the event to prevent it from going deeper into the treeview. if (Event.current.type == EventType.ContextClick) { var r = Rect.MinMaxRect(m_HeaderRect.xMin, m_HeaderRect.yMin, m_TrackRect.xMax, m_TrackRect.yMax); if (r.Contains(Event.current.mousePosition)) Event.current.Use(); } UpdateViewModel(); } void DrawCurveEditorForTrack(Rect headerRect, Rect trackRect, WindowState state) { if (m_TrackGUI.clipCurveEditor == null) return; var activeRange = new Vector2(state.TimeToPixel(0.0d), state.TimeToPixel(state.editSequence.duration)); DrawCurveEditor(m_TrackGUI, state, headerRect, trackRect, activeRange, m_TrackGUI.locked); m_LastSelectionWasClip = false; } void DrawCurveEditorsForClipsOnTrack(Rect headerRect, Rect trackRect, WindowState state) { if (m_TrackGUI.clips.Count == 0) return; if (Event.current.type == EventType.Layout) { var selectedClip = SelectionManager.SelectedClipGUI().FirstOrDefault(x => x.parent == m_TrackGUI); if (selectedClip != null) { m_LastSelectedClipGUI = selectedClip; SelectFromCurveOwner(m_LastSelectedClipGUI); } else if (state.recording && state.IsArmedForRecord(m_TrackGUI.track)) { if (m_LastSelectedClipGUI == null || !m_TrackGUI.track.IsRecordingToClip(m_LastSelectedClipGUI.clip)) { var clip = m_TrackGUI.clips.FirstOrDefault(x => m_TrackGUI.track.IsRecordingToClip(x.clip)); if (clip != null) m_LastSelectedClipGUI = clip; } } if (m_LastSelectedClipGUI == null) m_LastSelectedClipGUI = m_TrackGUI.clips[0]; } if (m_LastSelectedClipGUI == null || m_LastSelectedClipGUI.clipCurveEditor == null || m_LastSelectedClipGUI.isInvalid) return; var activeRange = new Vector2(state.TimeToPixel(m_LastSelectedClipGUI.clip.start), state.TimeToPixel(m_LastSelectedClipGUI.clip.end)); DrawCurveEditor(m_LastSelectedClipGUI, state, headerRect, trackRect, activeRange, m_TrackGUI.locked); m_LastSelectionWasClip = true; } void DrawCurvesEditorForNothingSelected(Rect headerRect, Rect trackRect, WindowState state) { if (m_LastSelectionWasClip || !TrackHasCurvesToShow() && m_TrackGUI.clips.Count > 0) { DrawCurveEditorsForClipsOnTrack(headerRect, trackRect, state); } else { DrawCurveEditorForTrack(headerRect, trackRect, state); } } bool ShouldShowClipCurves(WindowState state) { if (m_TrackGUI.clips.Count == 0) return false; // Is a clip selected or being recorded to? return SelectionManager.SelectedClipGUI().FirstOrDefault(x => x.parent == m_TrackGUI) != null || state.recording && state.IsArmedForRecord(m_TrackGUI.track) && m_TrackGUI.clips.FirstOrDefault(x => m_TrackGUI.track.IsRecordingToClip(x.clip)) != null; } bool ShouldShowTrackCurves() { if (m_TrackGUI == null) return false; var isTrackSelected = SelectionManager.SelectedTrackGUI().FirstOrDefault(x => x == m_TrackGUI) != null; if (!isTrackSelected) return false; return TrackHasCurvesToShow(); } bool TrackHasCurvesToShow() { var animTrack = m_TrackGUI.track as AnimationTrack; if (animTrack != null && !animTrack.inClipMode) return true; return m_TrackGUI.track.HasAnyAnimatableParameters(); } void UpdateViewModel() { var curveEditor = currentCurveEditor.clipCurveEditor; if (curveEditor == null || curveEditor.bindingHierarchy.treeViewController == null) return; var vm = TimelineWindowViewPrefs.GetTrackViewModelData(m_TrackGUI.track); vm.inlineCurvesState = curveEditor.bindingHierarchy.treeViewController.state; vm.inlineCurvesShownAreaInsideMargins = curveEditor.shownAreaInsideMargins; vm.lastInlineCurveDataID = curveEditor.dataSource.id; } static void HandleCurrentEvent() { #if UNITY_EDITOR_OSX Event.current.type = EventType.Ignore; #else Event.current.Use(); #endif } static void SelectFromCurveOwner(IClipCurveEditorOwner curveOwner) { if (curveOwner.clipCurveEditor == null) { SelectionManager.SelectInlineCurveEditor(null); } else if (!curveOwner.inlineCurvesSelected && SelectionManager.Count() == 1) { SelectionManager.SelectInlineCurveEditor(curveOwner); } } } }