//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. To update the generation of this file, modify and re-run Unity.Mathematics.CodeGen. // //------------------------------------------------------------------------------ using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Diagnostics; using Unity.IL2CPP.CompilerServices; #pragma warning disable 0660, 0661 namespace Unity.Mathematics { /// A 4 component vector of bools. [DebuggerTypeProxy(typeof(bool4.DebuggerProxy))] [System.Serializable] [Il2CppEagerStaticClassConstruction] public partial struct bool4 : System.IEquatable { /// x component of the vector. [MarshalAs(UnmanagedType.U1)] public bool x; /// y component of the vector. [MarshalAs(UnmanagedType.U1)] public bool y; /// z component of the vector. [MarshalAs(UnmanagedType.U1)] public bool z; /// w component of the vector. [MarshalAs(UnmanagedType.U1)] public bool w; /// Constructs a bool4 vector from four bool values. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool x, bool y, bool z, bool w) { this.x = x; this.y = y; this.z = z; this.w = w; } /// Constructs a bool4 vector from two bool values and a bool2 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's zw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool x, bool y, bool2 zw) { this.x = x; this.y = y; this.z = zw.x; this.w = zw.y; } /// Constructs a bool4 vector from a bool value, a bool2 vector and a bool value. /// The constructed vector's x component will be set to this value. /// The constructed vector's yz components will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool x, bool2 yz, bool w) { this.x = x; this.y = yz.x; this.z = yz.y; this.w = w; } /// Constructs a bool4 vector from a bool value and a bool3 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's yzw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool x, bool3 yzw) { this.x = x; this.y = yzw.x; this.z = yzw.y; this.w = yzw.z; } /// Constructs a bool4 vector from a bool2 vector and two bool values. /// The constructed vector's xy components will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool2 xy, bool z, bool w) { this.x = xy.x; this.y = xy.y; this.z = z; this.w = w; } /// Constructs a bool4 vector from two bool2 vectors. /// The constructed vector's xy components will be set to this value. /// The constructed vector's zw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool2 xy, bool2 zw) { this.x = xy.x; this.y = xy.y; this.z = zw.x; this.w = zw.y; } /// Constructs a bool4 vector from a bool3 vector and a bool value. /// The constructed vector's xyz components will be set to this value. /// The constructed vector's w component will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool3 xyz, bool w) { this.x = xyz.x; this.y = xyz.y; this.z = xyz.z; this.w = w; } /// Constructs a bool4 vector from a bool4 vector. /// The constructed vector's xyzw components will be set to this value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool4 xyzw) { this.x = xyzw.x; this.y = xyzw.y; this.z = xyzw.z; this.w = xyzw.w; } /// Constructs a bool4 vector from a single bool value by assigning it to every component. /// bool to convert to bool4 [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool4(bool v) { this.x = v; this.y = v; this.z = v; this.w = v; } /// Implicitly converts a single bool value to a bool4 vector by assigning it to every component. /// bool to convert to bool4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static implicit operator bool4(bool v) { return new bool4(v); } /// Returns the result of a componentwise equality operation on two bool4 vectors. /// Left hand side bool4 to use to compute componentwise equality. /// Right hand side bool4 to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x == rhs.x, lhs.y == rhs.y, lhs.z == rhs.z, lhs.w == rhs.w); } /// Returns the result of a componentwise equality operation on a bool4 vector and a bool value. /// Left hand side bool4 to use to compute componentwise equality. /// Right hand side bool to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (bool4 lhs, bool rhs) { return new bool4 (lhs.x == rhs, lhs.y == rhs, lhs.z == rhs, lhs.w == rhs); } /// Returns the result of a componentwise equality operation on a bool value and a bool4 vector. /// Left hand side bool to use to compute componentwise equality. /// Right hand side bool4 to use to compute componentwise equality. /// bool4 result of the componentwise equality. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator == (bool lhs, bool4 rhs) { return new bool4 (lhs == rhs.x, lhs == rhs.y, lhs == rhs.z, lhs == rhs.w); } /// Returns the result of a componentwise not equal operation on two bool4 vectors. /// Left hand side bool4 to use to compute componentwise not equal. /// Right hand side bool4 to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x != rhs.x, lhs.y != rhs.y, lhs.z != rhs.z, lhs.w != rhs.w); } /// Returns the result of a componentwise not equal operation on a bool4 vector and a bool value. /// Left hand side bool4 to use to compute componentwise not equal. /// Right hand side bool to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (bool4 lhs, bool rhs) { return new bool4 (lhs.x != rhs, lhs.y != rhs, lhs.z != rhs, lhs.w != rhs); } /// Returns the result of a componentwise not equal operation on a bool value and a bool4 vector. /// Left hand side bool to use to compute componentwise not equal. /// Right hand side bool4 to use to compute componentwise not equal. /// bool4 result of the componentwise not equal. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator != (bool lhs, bool4 rhs) { return new bool4 (lhs != rhs.x, lhs != rhs.y, lhs != rhs.z, lhs != rhs.w); } /// Returns the result of a componentwise not operation on a bool4 vector. /// Value to use when computing the componentwise not. /// bool4 result of the componentwise not. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator ! (bool4 val) { return new bool4 (!val.x, !val.y, !val.z, !val.w); } /// Returns the result of a componentwise bitwise and operation on two bool4 vectors. /// Left hand side bool4 to use to compute componentwise bitwise and. /// Right hand side bool4 to use to compute componentwise bitwise and. /// bool4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator & (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x & rhs.x, lhs.y & rhs.y, lhs.z & rhs.z, lhs.w & rhs.w); } /// Returns the result of a componentwise bitwise and operation on a bool4 vector and a bool value. /// Left hand side bool4 to use to compute componentwise bitwise and. /// Right hand side bool to use to compute componentwise bitwise and. /// bool4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator & (bool4 lhs, bool rhs) { return new bool4 (lhs.x & rhs, lhs.y & rhs, lhs.z & rhs, lhs.w & rhs); } /// Returns the result of a componentwise bitwise and operation on a bool value and a bool4 vector. /// Left hand side bool to use to compute componentwise bitwise and. /// Right hand side bool4 to use to compute componentwise bitwise and. /// bool4 result of the componentwise bitwise and. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator & (bool lhs, bool4 rhs) { return new bool4 (lhs & rhs.x, lhs & rhs.y, lhs & rhs.z, lhs & rhs.w); } /// Returns the result of a componentwise bitwise or operation on two bool4 vectors. /// Left hand side bool4 to use to compute componentwise bitwise or. /// Right hand side bool4 to use to compute componentwise bitwise or. /// bool4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator | (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x | rhs.x, lhs.y | rhs.y, lhs.z | rhs.z, lhs.w | rhs.w); } /// Returns the result of a componentwise bitwise or operation on a bool4 vector and a bool value. /// Left hand side bool4 to use to compute componentwise bitwise or. /// Right hand side bool to use to compute componentwise bitwise or. /// bool4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator | (bool4 lhs, bool rhs) { return new bool4 (lhs.x | rhs, lhs.y | rhs, lhs.z | rhs, lhs.w | rhs); } /// Returns the result of a componentwise bitwise or operation on a bool value and a bool4 vector. /// Left hand side bool to use to compute componentwise bitwise or. /// Right hand side bool4 to use to compute componentwise bitwise or. /// bool4 result of the componentwise bitwise or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator | (bool lhs, bool4 rhs) { return new bool4 (lhs | rhs.x, lhs | rhs.y, lhs | rhs.z, lhs | rhs.w); } /// Returns the result of a componentwise bitwise exclusive or operation on two bool4 vectors. /// Left hand side bool4 to use to compute componentwise bitwise exclusive or. /// Right hand side bool4 to use to compute componentwise bitwise exclusive or. /// bool4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator ^ (bool4 lhs, bool4 rhs) { return new bool4 (lhs.x ^ rhs.x, lhs.y ^ rhs.y, lhs.z ^ rhs.z, lhs.w ^ rhs.w); } /// Returns the result of a componentwise bitwise exclusive or operation on a bool4 vector and a bool value. /// Left hand side bool4 to use to compute componentwise bitwise exclusive or. /// Right hand side bool to use to compute componentwise bitwise exclusive or. /// bool4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator ^ (bool4 lhs, bool rhs) { return new bool4 (lhs.x ^ rhs, lhs.y ^ rhs, lhs.z ^ rhs, lhs.w ^ rhs); } /// Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4 vector. /// Left hand side bool to use to compute componentwise bitwise exclusive or. /// Right hand side bool4 to use to compute componentwise bitwise exclusive or. /// bool4 result of the componentwise bitwise exclusive or. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 operator ^ (bool lhs, bool4 rhs) { return new bool4 (lhs ^ rhs.x, lhs ^ rhs.y, lhs ^ rhs.z, lhs ^ rhs.w); } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; z = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; w = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; y = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; w = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; y = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; z = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 xwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(x, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; z = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; w = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; x = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; w = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 yzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; x = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; z = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 ywww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(y, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; y = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; w = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; x = value.z; w = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; w = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; x = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; y = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 zwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(z, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; y = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; z = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wxww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; x = value.z; z = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; z = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wyww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; x = value.z; y = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; y = value.z; x = value.w; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wzww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool4 wwww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool4(w, w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 xww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(x, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, x, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, y, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 ywx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 ywy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 ywz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 yww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(y, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, x, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, y, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; w = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, z, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, z, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 zww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(z, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wxx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wxy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wxz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wxw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, x, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wyx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wyy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wyz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; z = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wyw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, y, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wzx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; x = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wzy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; y = value.z; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wzz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wzw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, z, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wwx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, w, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wwy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, w, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 wwz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, w, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool3 www { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool3(w, w, w); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 xx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(x, x); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 xy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(x, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 xz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(x, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 xw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(x, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { x = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 yx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(y, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 yy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(y, y); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 yz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(y, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 yw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(y, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { y = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 zx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(z, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 zy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(z, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 zz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(z, z); } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 zw { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(z, w); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { z = value.x; w = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 wx { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(w, x); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; x = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 wy { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(w, y); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; y = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 wz { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(w, z); } [MethodImpl(MethodImplOptions.AggressiveInlining)] set { w = value.x; z = value.y; } } /// Swizzles the vector. [System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)] public bool2 ww { [MethodImpl(MethodImplOptions.AggressiveInlining)] get { return new bool2(w, w); } } /// Returns the bool element at a specified index. unsafe public bool this[int index] { get { #if ENABLE_UNITY_COLLECTIONS_CHECKS if ((uint)index >= 4) throw new System.ArgumentException("index must be between[0...3]"); #endif fixed (bool4* array = &this) { return ((bool*)array)[index]; } } set { #if ENABLE_UNITY_COLLECTIONS_CHECKS if ((uint)index >= 4) throw new System.ArgumentException("index must be between[0...3]"); #endif fixed (bool* array = &x) { array[index] = value; } } } /// Returns true if the bool4 is equal to a given bool4, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. [MethodImpl(MethodImplOptions.AggressiveInlining)] public bool Equals(bool4 rhs) { return x == rhs.x && y == rhs.y && z == rhs.z && w == rhs.w; } /// Returns true if the bool4 is equal to a given bool4, false otherwise. /// Right hand side argument to compare equality with. /// The result of the equality comparison. public override bool Equals(object o) { return o is bool4 converted && Equals(converted); } /// Returns a hash code for the bool4. /// The computed hash code. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override int GetHashCode() { return (int)math.hash(this); } /// Returns a string representation of the bool4. /// String representation of the value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public override string ToString() { return string.Format("bool4({0}, {1}, {2}, {3})", x, y, z, w); } internal sealed class DebuggerProxy { public bool x; public bool y; public bool z; public bool w; public DebuggerProxy(bool4 v) { x = v.x; y = v.y; z = v.z; w = v.w; } } } public static partial class math { /// Returns a bool4 vector constructed from four bool values. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool x, bool y, bool z, bool w) { return new bool4(x, y, z, w); } /// Returns a bool4 vector constructed from two bool values and a bool2 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's y component will be set to this value. /// The constructed vector's zw components will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool x, bool y, bool2 zw) { return new bool4(x, y, zw); } /// Returns a bool4 vector constructed from a bool value, a bool2 vector and a bool value. /// The constructed vector's x component will be set to this value. /// The constructed vector's yz components will be set to this value. /// The constructed vector's w component will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool x, bool2 yz, bool w) { return new bool4(x, yz, w); } /// Returns a bool4 vector constructed from a bool value and a bool3 vector. /// The constructed vector's x component will be set to this value. /// The constructed vector's yzw components will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool x, bool3 yzw) { return new bool4(x, yzw); } /// Returns a bool4 vector constructed from a bool2 vector and two bool values. /// The constructed vector's xy components will be set to this value. /// The constructed vector's z component will be set to this value. /// The constructed vector's w component will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool2 xy, bool z, bool w) { return new bool4(xy, z, w); } /// Returns a bool4 vector constructed from two bool2 vectors. /// The constructed vector's xy components will be set to this value. /// The constructed vector's zw components will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool2 xy, bool2 zw) { return new bool4(xy, zw); } /// Returns a bool4 vector constructed from a bool3 vector and a bool value. /// The constructed vector's xyz components will be set to this value. /// The constructed vector's w component will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool3 xyz, bool w) { return new bool4(xyz, w); } /// Returns a bool4 vector constructed from a bool4 vector. /// The constructed vector's xyzw components will be set to this value. /// bool4 constructed from arguments. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool4 xyzw) { return new bool4(xyzw); } /// Returns a bool4 vector constructed from a single bool value by assigning it to every component. /// bool to convert to bool4 /// Converted value. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 bool4(bool v) { return new bool4(v); } /// Returns a uint hash code of a bool4 vector. /// Vector value to hash. /// uint hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint hash(bool4 v) { return csum(select(uint4(0x5FFF6B19u, 0x5E6CBF3Bu, 0xB546F2A5u, 0xBBCF63E7u), uint4(0xC53F4755u, 0x6985C229u, 0xE133B0B3u, 0xC3E0A3B9u), v)); } /// /// Returns a uint4 vector hash code of a bool4 vector. /// When multiple elements are to be hashes together, it can more efficient to calculate and combine wide hash /// that are only reduced to a narrow uint hash at the very end instead of at every step. /// /// Vector value to hash. /// uint4 hash of the argument. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static uint4 hashwide(bool4 v) { return (select(uint4(0xFE31134Fu, 0x712A34D7u, 0x9D77A59Bu, 0x4942CA39u), uint4(0xB40EC62Du, 0x565ED63Fu, 0x93C30C2Bu, 0xDCAF0351u), v)); } /// Returns the result of specified shuffling of the components from two bool4 vectors into a bool value. /// bool4 to use as the left argument of the shuffle operation. /// bool4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting bool. /// bool result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool shuffle(bool4 left, bool4 right, ShuffleComponent x) { return select_shuffle_component(left, right, x); } /// Returns the result of specified shuffling of the components from two bool4 vectors into a bool2 vector. /// bool4 to use as the left argument of the shuffle operation. /// bool4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting bool2 x component. /// The ShuffleComponent to use when setting the resulting bool2 y component. /// bool2 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool2 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y) { return bool2( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y)); } /// Returns the result of specified shuffling of the components from two bool4 vectors into a bool3 vector. /// bool4 to use as the left argument of the shuffle operation. /// bool4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting bool3 x component. /// The ShuffleComponent to use when setting the resulting bool3 y component. /// The ShuffleComponent to use when setting the resulting bool3 z component. /// bool3 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool3 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z) { return bool3( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y), select_shuffle_component(left, right, z)); } /// Returns the result of specified shuffling of the components from two bool4 vectors into a bool4 vector. /// bool4 to use as the left argument of the shuffle operation. /// bool4 to use as the right argument of the shuffle operation. /// The ShuffleComponent to use when setting the resulting bool4 x component. /// The ShuffleComponent to use when setting the resulting bool4 y component. /// The ShuffleComponent to use when setting the resulting bool4 z component. /// The ShuffleComponent to use when setting the resulting bool4 w component. /// bool4 result of the shuffle operation. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool4 shuffle(bool4 left, bool4 right, ShuffleComponent x, ShuffleComponent y, ShuffleComponent z, ShuffleComponent w) { return bool4( select_shuffle_component(left, right, x), select_shuffle_component(left, right, y), select_shuffle_component(left, right, z), select_shuffle_component(left, right, w)); } [MethodImpl(MethodImplOptions.AggressiveInlining)] internal static bool select_shuffle_component(bool4 a, bool4 b, ShuffleComponent component) { switch(component) { case ShuffleComponent.LeftX: return a.x; case ShuffleComponent.LeftY: return a.y; case ShuffleComponent.LeftZ: return a.z; case ShuffleComponent.LeftW: return a.w; case ShuffleComponent.RightX: return b.x; case ShuffleComponent.RightY: return b.y; case ShuffleComponent.RightZ: return b.z; case ShuffleComponent.RightW: return b.w; default: throw new System.ArgumentException("Invalid shuffle component: " + component); } } } }