using System; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace UnityEditor.TestTools.TestRunner.TestRun { [Serializable] internal class TestProgress { [SerializeField] public string CurrentTest; [SerializeField] public string[] AllTestsToRun; [SerializeField] public List RemainingTests; [SerializeField] public List CompletedTests; public TestProgress(string[] allTestsToRun) { AllTestsToRun = allTestsToRun; RemainingTests = allTestsToRun.ToList(); CompletedTests = new List(); } } }