using System; using NUnit.Framework; using NUnit.Framework.Interfaces; using UnityEngine.TestTools.Logging; using UnityEngine.TestTools.Utils; namespace UnityEngine.TestTools.TestRunner { internal class UnhandledLogMessageException : ResultStateException { public LogEvent LogEvent; private readonly string m_CustomStackTrace; public UnhandledLogMessageException(LogEvent log) : base(BuildMessage(log)) { LogEvent = log; m_CustomStackTrace = StackTraceFilter.Filter(log.StackTrace); } private static string BuildMessage(LogEvent log) { return string.Format("Unhandled log message: '{0}'. Use UnityEngine.TestTools.LogAssert.Expect", log); } public override ResultState ResultState { get { return ResultState.Failure; } } public override string StackTrace { get { return m_CustomStackTrace; } } } }