namespace Unity.VisualScripting
{
///
/// Compares two inputs to determine whether the first is greater than the second.
///
[UnitCategory("Logic")]
[UnitOrder(11)]
public sealed class Greater : BinaryComparisonUnit
{
///
/// Whether A is greater than B.
///
[PortLabel("A > B")]
public override ValueOutput comparison => base.comparison;
protected override bool NumericComparison(float a, float b)
{
return a > b;
}
protected override bool GenericComparison(object a, object b)
{
return OperatorUtility.GreaterThan(a, b);
}
}
}