namespace Unity.VisualScripting
{
///
/// Compares two inputs to determine whether the first is less than the second.
///
[UnitCategory("Logic")]
[UnitOrder(9)]
public sealed class Less : BinaryComparisonUnit
{
///
/// Whether A is less than B.
///
[PortLabel("A < B")]
public override ValueOutput comparison => base.comparison;
protected override bool NumericComparison(float a, float b)
{
return a < b;
}
protected override bool GenericComparison(object a, object b)
{
return OperatorUtility.LessThan(a, b);
}
}
}