forked from BilalY/Rasagar
10 lines
479 B
Plaintext
10 lines
479 B
Plaintext
|
|
## Known Issuse
|
|
|
|
# Billboard shadows may flicker in builds
|
|
Using Unity 2022.x textures may not be properly bound during the shadow caster passes when it comes to the billboards.
|
|
This only occurs in builds (testen on Windows 11 using DX11 and Vulkan)!
|
|
|
|
-> The only solution i have found so far: Duplicate the billboard shader multiple times and assign the different shaders to the different billboards (small, medium, bare, large).
|
|
|
|
-> This is fixed at least in Unity 2022.3.20f1 |