Rasagar/Assets/ProceduralTerrainPainter/_Demo/Layers/Puddles.terrainlayer
2024-08-26 23:07:20 +03:00

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Puddles
m_DiffuseTexture: {fileID: 10305, guid: 0000000000000000f000000000000000, type: 0}
m_NormalMapTexture: {fileID: 0}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 4, y: 4}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0.33490568, g: 0.8639096, b: 1, a: 1}
m_Metallic: 1
m_Smoothness: 0.946
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}