forked from BilalY/Rasagar
119 lines
3.2 KiB
Plaintext
119 lines
3.2 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1 &100002
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
serializedVersion: 6
|
|
m_Component:
|
|
- component: {fileID: 400002}
|
|
- component: {fileID: 3300000}
|
|
- component: {fileID: 2300000}
|
|
- component: {fileID: 13600000}
|
|
- component: {fileID: 20500000}
|
|
m_Layer: 10
|
|
m_Name: pf_sword_01
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 4294967292
|
|
m_IsActive: 1
|
|
--- !u!4 &400002
|
|
Transform:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 100002}
|
|
m_LocalRotation: {x: -0.9436902, y: -0.32935107, z: 0.0018490554, w: -0.031199323}
|
|
m_LocalPosition: {x: 15.486, y: 5.409, z: 18.073}
|
|
m_LocalScale: {x: 1.5000002, y: 1.5000001, z: 1.4999998}
|
|
m_Children: []
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
--- !u!33 &3300000
|
|
MeshFilter:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 100002}
|
|
m_Mesh: {fileID: 4300000, guid: f6cf12409dfc95a419ef890effbda08f, type: 3}
|
|
--- !u!23 &2300000
|
|
MeshRenderer:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 100002}
|
|
m_Enabled: 1
|
|
m_CastShadows: 1
|
|
m_ReceiveShadows: 1
|
|
m_DynamicOccludee: 1
|
|
m_MotionVectors: 1
|
|
m_LightProbeUsage: 1
|
|
m_ReflectionProbeUsage: 1
|
|
m_RayTracingMode: 2
|
|
m_RayTraceProcedural: 0
|
|
m_RenderingLayerMask: 1
|
|
m_RendererPriority: 0
|
|
m_Materials:
|
|
- {fileID: 2100000, guid: 0291c89a07374ac40b8bd3ab25655930, type: 2}
|
|
m_StaticBatchInfo:
|
|
firstSubMesh: 0
|
|
subMeshCount: 0
|
|
m_StaticBatchRoot: {fileID: 0}
|
|
m_ProbeAnchor: {fileID: 0}
|
|
m_LightProbeVolumeOverride: {fileID: 0}
|
|
m_ScaleInLightmap: 1
|
|
m_ReceiveGI: 1
|
|
m_PreserveUVs: 0
|
|
m_IgnoreNormalsForChartDetection: 0
|
|
m_ImportantGI: 0
|
|
m_StitchLightmapSeams: 1
|
|
m_SelectedEditorRenderState: 3
|
|
m_MinimumChartSize: 4
|
|
m_AutoUVMaxDistance: 0.5
|
|
m_AutoUVMaxAngle: 89
|
|
m_LightmapParameters: {fileID: 0}
|
|
m_SortingLayerID: 0
|
|
m_SortingLayer: 0
|
|
m_SortingOrder: 0
|
|
m_AdditionalVertexStreams: {fileID: 0}
|
|
--- !u!136 &13600000
|
|
CapsuleCollider:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 100002}
|
|
m_Material: {fileID: 0}
|
|
m_IsTrigger: 0
|
|
m_Enabled: 1
|
|
m_Radius: 0.08095619
|
|
m_Height: 1.3115964
|
|
m_Direction: 1
|
|
m_Center: {x: 0, y: 0, z: 0}
|
|
--- !u!205 &20500000
|
|
LODGroup:
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_GameObject: {fileID: 100002}
|
|
serializedVersion: 2
|
|
m_LocalReferencePoint: {x: 0, y: 0.0000009536743, z: 0.0000019073486}
|
|
m_Size: 0.87439793
|
|
m_FadeMode: 0
|
|
m_AnimateCrossFading: 0
|
|
m_LastLODIsBillboard: 0
|
|
m_LODs:
|
|
- screenRelativeHeight: 0.0152921025
|
|
fadeTransitionWidth: 0
|
|
renderers:
|
|
- renderer: {fileID: 2300000}
|
|
m_Enabled: 1
|