forked from BilalY/Rasagar
149 lines
5.5 KiB
C#
149 lines
5.5 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
|
|
using Codice.Client.BaseCommands;
|
|
using Codice.Client.Commands.CheckIn;
|
|
using Codice.Client.Common;
|
|
using Codice.Client.Common.Threading;
|
|
using Codice.Client.GameUI.Checkin;
|
|
using Codice.CM.Common;
|
|
using Codice.CM.Common.Checkin.Partial;
|
|
|
|
using GluonGui;
|
|
|
|
using PlasticGui;
|
|
using PlasticGui.Gluon;
|
|
using PlasticGui.WorkspaceWindow.PendingChanges;
|
|
|
|
namespace Unity.PlasticSCM.Editor.AssetMenu.Dialogs
|
|
{
|
|
internal static class CheckinDialogOperations
|
|
{
|
|
internal static void CheckinPaths(
|
|
WorkspaceInfo wkInfo,
|
|
List<string> paths,
|
|
string comment,
|
|
IWorkspaceWindow workspaceWindow,
|
|
CheckinDialog dialog,
|
|
GuiMessage.IGuiMessage guiMessage,
|
|
IProgressControls progressControls,
|
|
IMergeViewLauncher mergeViewLauncher)
|
|
{
|
|
BaseCommandsImpl baseCommands = new BaseCommandsImpl();
|
|
|
|
progressControls.ShowProgress("Checkin in files");
|
|
|
|
IThreadWaiter waiter = ThreadWaiter.GetWaiter(50);
|
|
waiter.Execute(
|
|
/*threadOperationDelegate*/ delegate
|
|
{
|
|
CheckinParams ciParams = new CheckinParams();
|
|
ciParams.paths = paths.ToArray();
|
|
ciParams.comment = comment;
|
|
ciParams.time = DateTime.MinValue;
|
|
ciParams.flags = CheckinFlags.Recurse | CheckinFlags.ProcessSymlinks;
|
|
|
|
baseCommands.CheckIn(ciParams);
|
|
},
|
|
/*afterOperationDelegate*/ delegate
|
|
{
|
|
progressControls.HideProgress();
|
|
((IPlasticDialogCloser)dialog).CloseDialog();
|
|
|
|
if (waiter.Exception is CmClientMergeNeededException)
|
|
{
|
|
// we need to explicitly call EditorWindow.Close() to ensure
|
|
// that the dialog is closed before asking the user
|
|
dialog.Close();
|
|
|
|
if (!UserWantsToShowIncomingView(guiMessage))
|
|
return;
|
|
|
|
ShowIncomingChanges.FromCheckin(
|
|
wkInfo,
|
|
mergeViewLauncher,
|
|
progressControls);
|
|
|
|
return;
|
|
}
|
|
|
|
if (waiter.Exception != null)
|
|
{
|
|
ExceptionsHandler.DisplayException(waiter.Exception);
|
|
return;
|
|
}
|
|
|
|
workspaceWindow.RefreshView(ViewType.PendingChangesView);
|
|
workspaceWindow.RefreshView(ViewType.HistoryView);
|
|
workspaceWindow.RefreshView(ViewType.BranchesView);
|
|
workspaceWindow.RefreshView(ViewType.ChangesetsView);
|
|
workspaceWindow.RefreshView(ViewType.LocksView);
|
|
});
|
|
}
|
|
|
|
internal static void CheckinPathsPartial(
|
|
WorkspaceInfo wkInfo,
|
|
List<string> paths,
|
|
string comment,
|
|
ViewHost viewHost,
|
|
CheckinDialog dialog,
|
|
GuiMessage.IGuiMessage guiMessage,
|
|
IProgressControls progressControls,
|
|
IGluonViewSwitcher gluonViewSwitcher)
|
|
{
|
|
BaseCommandsImpl baseCommands = new BaseCommandsImpl();
|
|
|
|
progressControls.ShowProgress(PlasticLocalization.GetString(
|
|
PlasticLocalization.Name.CheckinInFilesProgress));
|
|
|
|
IThreadWaiter waiter = ThreadWaiter.GetWaiter(50);
|
|
waiter.Execute(
|
|
/*threadOperationDelegate*/ delegate
|
|
{
|
|
baseCommands.PartialCheckin(wkInfo, paths, comment);
|
|
},
|
|
/*afterOperationDelegate*/ delegate
|
|
{
|
|
progressControls.HideProgress();
|
|
|
|
((IPlasticDialogCloser)dialog).CloseDialog();
|
|
|
|
if (waiter.Exception is CheckinConflictsException)
|
|
{
|
|
// we need to explicitly call EditorWindow.Close() to ensure
|
|
// that the dialog is closed before asking the user
|
|
dialog.Close();
|
|
|
|
if (!UserWantsToShowIncomingView(guiMessage))
|
|
return;
|
|
|
|
gluonViewSwitcher.ShowIncomingChangesView();
|
|
return;
|
|
}
|
|
|
|
if (waiter.Exception != null)
|
|
{
|
|
ExceptionsHandler.DisplayException(waiter.Exception);
|
|
return;
|
|
}
|
|
|
|
viewHost.RefreshView(ViewType.CheckinView);
|
|
viewHost.RefreshView(ViewType.HistoryView);
|
|
viewHost.RefreshView(ViewType.LocksView);
|
|
});
|
|
}
|
|
|
|
static bool UserWantsToShowIncomingView(GuiMessage.IGuiMessage guiMessage)
|
|
{
|
|
GuiMessage.GuiMessageResponseButton result = guiMessage.ShowQuestion(
|
|
PlasticLocalization.GetString(PlasticLocalization.Name.CheckinConflictsTitle),
|
|
PlasticLocalization.GetString(PlasticLocalization.Name.UnityCheckinConflictsExplanation),
|
|
PlasticLocalization.GetString(PlasticLocalization.Name.CheckinShowIncomingChangesView),
|
|
PlasticLocalization.GetString(PlasticLocalization.Name.CancelButton),
|
|
null);
|
|
|
|
return result == GuiMessage.GuiMessageResponseButton.Positive;
|
|
}
|
|
}
|
|
}
|