Rasagar/Library/PackageCache/com.unity.probuilder/package.json
2024-08-26 23:07:20 +03:00

64 lines
1.9 KiB
JSON

{
"name": "com.unity.probuilder",
"displayName": "ProBuilder",
"version": "6.0.1",
"unity": "6000.0",
"description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.",
"keywords": [
"3d",
"model",
"mesh",
"modeling",
"geometry",
"shape",
"cube",
"blender",
"max",
"maya",
"fbx",
"obj",
"level",
"design",
"block",
"greybox",
"graybox",
"whitebox",
"prototype",
"probuilder"
],
"samples": [
{
"displayName": "Editor Examples",
"description": "Scripts demonstrating how to integrate new functionality into the ProBuilder editor window.",
"path": "Samples~/Editor"
},
{
"displayName": "Runtime Examples",
"description": "Scripts showing how to create and modify meshes at runtime.",
"path": "Samples~/Runtime"
}
],
"dependencies": {
"com.unity.shadergraph": "17.0.2",
"com.unity.settings-manager": "1.0.3",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.imgui": "1.0.0"
},
"relatedPackages": {
"com.unity.probuilder.tests": "6.0.1"
},
"_upm": {
"changelog": "### Changes\n\n- Moved package out of preview."
},
"upmCi": {
"footprint": "581f8c26cb351db84e0242a7d482d8ad7eae4f38"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.probuilder@6.0/manual/index.html",
"repository": {
"url": "https://github.com/Unity-Technologies/com.unity.probuilder.git",
"type": "git",
"revision": "c9f1ad44225fbe6f18e4e759ae5a2d177ffa89ca"
},
"_fingerprint": "fc3820ce2c7879b9c4a827d537bd00d1a3fb2d31"
}