forked from BilalY/Rasagar
64 lines
1.9 KiB
JSON
64 lines
1.9 KiB
JSON
{
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"name": "com.unity.probuilder",
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"displayName": "ProBuilder",
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"version": "6.0.1",
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"unity": "6000.0",
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"description": "Build, edit, and texture custom geometry in Unity. Use ProBuilder for in-scene level design, prototyping, collision meshes, all with on-the-fly play-testing.\n\nAdvanced features include UV editing, vertex colors, parametric shapes, and texture blending. With ProBuilder's model export feature it's easy to tweak your levels in any external 3D modelling suite.",
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"keywords": [
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"3d",
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"model",
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"mesh",
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"modeling",
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"geometry",
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"shape",
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"cube",
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"blender",
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"max",
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"maya",
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"fbx",
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"obj",
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"level",
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"design",
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"block",
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"greybox",
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"graybox",
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"whitebox",
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"prototype",
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"probuilder"
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],
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"samples": [
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{
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"displayName": "Editor Examples",
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"description": "Scripts demonstrating how to integrate new functionality into the ProBuilder editor window.",
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"path": "Samples~/Editor"
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},
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{
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"displayName": "Runtime Examples",
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"description": "Scripts showing how to create and modify meshes at runtime.",
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"path": "Samples~/Runtime"
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}
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],
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"dependencies": {
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"com.unity.shadergraph": "17.0.2",
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"com.unity.settings-manager": "1.0.3",
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"com.unity.modules.physics": "1.0.0",
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"com.unity.modules.imgui": "1.0.0"
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},
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"relatedPackages": {
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"com.unity.probuilder.tests": "6.0.1"
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},
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"_upm": {
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"changelog": "### Changes\n\n- Moved package out of preview."
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},
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"upmCi": {
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"footprint": "581f8c26cb351db84e0242a7d482d8ad7eae4f38"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.probuilder@6.0/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/com.unity.probuilder.git",
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"type": "git",
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"revision": "c9f1ad44225fbe6f18e4e759ae5a2d177ffa89ca"
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},
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"_fingerprint": "fc3820ce2c7879b9c4a827d537bd00d1a3fb2d31"
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}
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