Rasagar/Library/PackageCache/com.unity.render-pipelines.universal/Documentation~/urp-renderer-feature.md
2024-08-26 23:07:20 +03:00

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Pre-built effects (Renderer Features)

A Renderer Feature is an asset that lets you add a built-in effect to a Universal Render Pipeline (URP) Renderer, and configure its behavior.

For examples of how to use Renderer Features, refer to the Renderer Features samples in URP Package Samples.

Page Description
How to add a Renderer Feature Add a Renderer Feature to a Renderer.
Render Objects Renderer Feature Draw objects on a certain layer, at a certain time, with specific overrides.
Decal Renderer Feature Project specific materials (decals) onto other objects in the scene. Decals interact with the scene's lighting and wrap around meshes.
Screen Space Ambient Occlusion (SSAO) Renderer Feature Darken creases, holes, intersections, and surfaces that are close to each other, in realtime.
Screen Space Shadows Renderer Feature Calculate screen-space shadows for opaque objects affected by the main directional light and draw them in the scene.
Full Screen Pass Renderer Feature Reference for the Full Screen Pass Renderer Feature.