forked from BilalY/Rasagar
34 lines
1.5 KiB
JSON
34 lines
1.5 KiB
JSON
{
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"name": "com.unity.terrain-tools",
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"displayName": "Terrain Tools",
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"version": "5.1.0",
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"unity": "2023.1",
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"unityRelease": "0a25",
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"description": "The Terrain Tools package adds additional Terrain sculpting brushes and tools to Unity. This add-on toolset is suitable if you require more control over the appearance of your Terrain, and want to streamline Terrain workflows. It’s also useful when you want to make more complex-looking Terrain, or author Terrain Texture data in external digital content creation tools.",
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"dependencies": {
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"com.unity.modules.terrain": "1.0.0",
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"com.unity.modules.terrainphysics": "1.0.0"
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},
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"keywords": [
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"Terrain",
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"Brush",
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"Toolbox",
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"Mask",
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"Filter",
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"Noise"
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],
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"_upm": {
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"changelog": "### Changed:\n- Documentation updates for filterstacks, creating custom tools, brush controls, and brush mask filters\n- Reverted some breaking API changes to OnInspector and OnToolSettings\n\n## Added:\n- HasBrushAttribute properties in example code\n\n## Fixed:\n- Memory leak on CondensedSlider"
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},
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"upmCi": {
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"footprint": "649245526d5e130c6c377ca4ffe618b9626dc9b5"
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},
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"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.terrain-tools@5.1/manual/index.html",
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"repository": {
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"url": "https://github.com/Unity-Technologies/TerrainTools.git",
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"type": "git",
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"revision": "cf308d1839c90e92f613ab06cebfb2ebee581553"
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},
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"_fingerprint": "69763fd5d928a83e52365b8a4ae60ec99e1c1d71"
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}
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