Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Documentation~/Block-SetPosition(Torus).md
2024-08-26 23:07:20 +03:00

4.6 KiB
Raw Permalink Blame History

Set Position (Shape : Torus)

Menu Path : Position > Set Position (Shape : Torus)

The Set Position (Shape : Torus) Block calculates a position based on an input ArcTorus and stores the result in the position attribute, based on composition.

The ArcTorus shape adds an arc property to the torus to determine its arc angle, in radians. setting an arc value of pi creates a half-torus.

This Block can calculate the position either from the ArcTorus' Surface, Volume, or Thick Surface where thickness can be relative to the size of the shape, or an absolute value.

This Block also calculates a direction vector based on the calculated position on the shape, and stores it to the direction attribute, based on composition. This direction is equal to the normalized vector from the center of the torus' circle to the calculated position.

Note: Velocity from Direction and Speed Blocks can then process the direction attribute.

Block compatibility

This Block is compatible with the following Contexts:

Block settings

Setting Type Description
Position Mode Enum Specifies how this Block uses the shape to calculate a position. The options are:
Surface: Calculates positions only on the shapes surface.
Volume: Calculates positions inside the entire shapes volume.
Thickness Absolute: Calculates positions on a thick surface of given absolute thickness.
Thickness Relative will compute a position on a thick surface of a given percentage of the Shapes size.of a given percentage of the Shapes size.
Spawn Mode Enum The method this Block uses to distribute particles along the shapes arc.
Random: Calculates a per-particle random progress (0..1) on the arc.
Custom: Allows you to specify the progress in the Arc Sequencer property.
Composition Position Enum (Inspector) Specifies how this Block composes the position attribute. The options are:
Set: Overwrites the position attribute with the new value.
Add: Adds the new value to the position attribute value.
Multiply: Multiplies the position attribute value by the new value.
Blend: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1.
Composition Direction Enum (Inspector) Specifies how this Block composes the direction attribute. The options are:
Set: Overwrites the position attribute with the new value.
Add: Adds the new value to the position attribute value.
Multiply: Multiplies the position attribute value by the new value.
Blend: Interpolates between the position attribute value and the new value. You can specify the blend factor between 0 and 1.

Block properties

Input Type Description
ArcTorus ArcTorus The ArcTorus that determines the shape to calculate the position from.
Thickness Float The thickness of the shapes surface for position calculation.
This property only appears if you set Position Mode to Thickness Relative or Thickness Absolute.
Arc Sequencer Float The position in the arc to spawn particles.
This property only appears if you set Spawn Mode to Custom.
Blend Position Float The blend percentage between the current position attribute value and the newly calculated position value.
This property only appears if you set Composition Position to Blend.
Blend Direction Float The blend percentage between the current direction attribute value and the newly calculated direction value.
This property only appears if you set Composition Direction to Blend.