Rasagar/Assets/Viking Village/Models/Buildings/build_bighouse_02.FBX.meta
2024-08-26 23:07:20 +03:00

343 lines
7.4 KiB
Plaintext

fileFormatVersion: 2
guid: 2ccd6dd4f39d8764b975081e71ad95c0
ModelImporter:
serializedVersion: 20200
internalIDToNameTable:
- first:
1: 100000
second: //RootNode
- first:
1: 100002
second: build_bighouse_02_door_01
- first:
1: 100004
second: build_bighouse_02_gables_01
- first:
1: 100006
second: build_bighouse_02_logwall_back_01
- first:
1: 100008
second: build_bighouse_02_logwall_front_01
- first:
1: 100010
second: build_bighouse_02_logwall_left_01
- first:
1: 100012
second: build_bighouse_02_logwall_right_01
- first:
1: 100014
second: build_bighouse_02_porch_01
- first:
1: 100016
second: build_bighouse_02_walls_01
- first:
1: 100018
second: build_bighouse_02_walls_02
- first:
1: 100020
second: Object044
- first:
1: 100022
second: Object100
- first:
1: 100024
second: Object105
- first:
1: 100026
second: pCylinder3
- first:
1: 100028
second: build_bighouse_02
- first:
1: 100030
second: pCube1
- first:
4: 400000
second: //RootNode
- first:
4: 400002
second: build_bighouse_02_door_01
- first:
4: 400004
second: build_bighouse_02_gables_01
- first:
4: 400006
second: build_bighouse_02_logwall_back_01
- first:
4: 400008
second: build_bighouse_02_logwall_front_01
- first:
4: 400010
second: build_bighouse_02_logwall_left_01
- first:
4: 400012
second: build_bighouse_02_logwall_right_01
- first:
4: 400014
second: build_bighouse_02_porch_01
- first:
4: 400016
second: build_bighouse_02_walls_01
- first:
4: 400018
second: build_bighouse_02_walls_02
- first:
4: 400020
second: Object044
- first:
4: 400022
second: Object100
- first:
4: 400024
second: Object105
- first:
4: 400026
second: pCylinder3
- first:
4: 400028
second: build_bighouse_02
- first:
4: 400030
second: pCube1
- first:
23: 2300000
second: build_bighouse_02_door_01
- first:
23: 2300002
second: build_bighouse_02_gables_01
- first:
23: 2300004
second: build_bighouse_02_logwall_back_01
- first:
23: 2300006
second: build_bighouse_02_logwall_front_01
- first:
23: 2300008
second: build_bighouse_02_logwall_left_01
- first:
23: 2300010
second: build_bighouse_02_logwall_right_01
- first:
23: 2300012
second: build_bighouse_02_porch_01
- first:
23: 2300014
second: build_bighouse_02_walls_01
- first:
23: 2300016
second: build_bighouse_02_walls_02
- first:
23: 2300018
second: Object044
- first:
23: 2300020
second: Object100
- first:
23: 2300022
second: Object105
- first:
23: 2300024
second: pCylinder3
- first:
23: 2300026
second: //RootNode
- first:
23: 2300028
second: build_bighouse_02
- first:
23: 2300030
second: pCube1
- first:
33: 3300000
second: build_bighouse_02_door_01
- first:
33: 3300002
second: build_bighouse_02_gables_01
- first:
33: 3300004
second: build_bighouse_02_logwall_back_01
- first:
33: 3300006
second: build_bighouse_02_logwall_front_01
- first:
33: 3300008
second: build_bighouse_02_logwall_left_01
- first:
33: 3300010
second: build_bighouse_02_logwall_right_01
- first:
33: 3300012
second: build_bighouse_02_porch_01
- first:
33: 3300014
second: build_bighouse_02_walls_01
- first:
33: 3300016
second: build_bighouse_02_walls_02
- first:
33: 3300018
second: Object044
- first:
33: 3300020
second: Object100
- first:
33: 3300022
second: Object105
- first:
33: 3300024
second: pCylinder3
- first:
33: 3300026
second: //RootNode
- first:
33: 3300028
second: build_bighouse_02
- first:
33: 3300030
second: pCube1
- first:
43: 4300000
second: pCylinder3
- first:
43: 4300002
second: build_bighouse_02_porch_01
- first:
43: 4300004
second: Object044
- first:
43: 4300006
second: build_bighouse_02_logwall_back_01
- first:
43: 4300008
second: build_bighouse_02_gables_01
- first:
43: 4300010
second: build_bighouse_02_walls_02
- first:
43: 4300012
second: build_bighouse_02_door_01
- first:
43: 4300014
second: Object100
- first:
43: 4300016
second: build_bighouse_02_walls_01
- first:
43: 4300018
second: Object105
- first:
43: 4300020
second: build_bighouse_02_logwall_left_01
- first:
43: 4300022
second: build_bighouse_02_logwall_right_01
- first:
43: 4300024
second: build_bighouse_02_logwall_front_01
- first:
43: 4300026
second: build_bighouse_02
- first:
43: 4300028
second: pCube1
- first:
95: 9500000
second: //RootNode
externalObjects: {}
materials:
materialImportMode: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 0
importBlendShapes: 1
importCameras: 0
importLights: 0
fileIdsGeneration: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 0
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 4
normalCalculationMode: 0
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 0
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 0
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: