Rasagar/Library/PackageCache/com.autodesk.fbx/Runtime/Scripts/FbxLayerElementArray.cs
2024-08-30 17:33:54 +03:00

113 lines
4.3 KiB
C#

#if UNITY_EDITOR || FBXSDK_RUNTIME
//------------------------------------------------------------------------------
// <auto-generated />
//
// This file was automatically generated by SWIG (http://www.swig.org).
// Version 3.0.12
//
// Do not make changes to this file unless you know what you are doing--modify
// the SWIG interface file instead.
//------------------------------------------------------------------------------
namespace Autodesk.Fbx {
public class FbxLayerElementArray : global::System.IDisposable {
private global::System.Runtime.InteropServices.HandleRef swigCPtr;
protected bool swigCMemOwn;
internal FbxLayerElementArray(global::System.IntPtr cPtr, bool cMemoryOwn) {
swigCMemOwn = cMemoryOwn;
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr);
}
internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FbxLayerElementArray obj) {
return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr;
}
~FbxLayerElementArray() {
Dispose();
}
public virtual void Dispose() {
lock(this) {
if (swigCPtr.Handle != global::System.IntPtr.Zero) {
if (swigCMemOwn) {
swigCMemOwn = false;
NativeMethods.delete_FbxLayerElementArray(swigCPtr);
}
swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero);
}
global::System.GC.SuppressFinalize(this);
}
}
public FbxLayerElementArray(EFbxType pDataType) : this(NativeMethods.new_FbxLayerElementArray((int)pDataType), true) {
}
public int GetCount() {
int ret = NativeMethods.FbxLayerElementArray_GetCount(swigCPtr);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public bool SetCount(int pCount, EFbxMemoryClearMode pInitializeMode) {
bool ret = NativeMethods.FbxLayerElementArray_SetCount__SWIG_0(swigCPtr, pCount, (int)pInitializeMode);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public bool SetCount(int pCount) {
bool ret = NativeMethods.FbxLayerElementArray_SetCount__SWIG_1(swigCPtr, pCount);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int Add(int pItem) {
int ret = NativeMethods.FbxLayerElementArray_Add__SWIG_1(swigCPtr, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int Add(FbxColor pItem) {
int ret = NativeMethods.FbxLayerElementArray_Add__SWIG_2(swigCPtr, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int Add(FbxVector2 pItem) {
int ret = NativeMethods.FbxLayerElementArray_Add__SWIG_3(swigCPtr, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public int Add(FbxVector4 pItem) {
int ret = NativeMethods.FbxLayerElementArray_Add__SWIG_4(swigCPtr, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
return ret;
}
public void SetAt(int pIndex, int pItem) {
NativeMethods.FbxLayerElementArray_SetAt__SWIG_1(swigCPtr, pIndex, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public void SetAt(int pIndex, FbxColor pItem) {
NativeMethods.FbxLayerElementArray_SetAt__SWIG_2(swigCPtr, pIndex, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public void SetAt(int pIndex, FbxVector2 pItem) {
NativeMethods.FbxLayerElementArray_SetAt__SWIG_3(swigCPtr, pIndex, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
public void SetAt(int pIndex, FbxVector4 pItem) {
NativeMethods.FbxLayerElementArray_SetAt__SWIG_4(swigCPtr, pIndex, pItem);
if (NativeMethods.SWIGPendingException.Pending) throw NativeMethods.SWIGPendingException.Retrieve();
}
}
}
#endif // UNITY_EDITOR || FBXSDK_RUNTIME