forked from BilalY/Rasagar
60 lines
1.7 KiB
C#
60 lines
1.7 KiB
C#
#if UNITY_EDITOR || FBXSDK_RUNTIME
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (http://www.swig.org).
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// Version 3.0.12
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//
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// Do not make changes to this file unless you know what you are doing--modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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namespace Autodesk.Fbx {
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public static class FbxPropertyFlags {
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// virtual void Dispose() { }
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public enum EInheritType {
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eOverride,
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eInherit,
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eDeleted
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}
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public enum EFlags {
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eNone = 0,
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eStatic = 1 << 0,
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eAnimatable = 1 << 1,
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eAnimated = 1 << 2,
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eImported = 1 << 3,
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eUserDefined = 1 << 4,
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eHidden = 1 << 5,
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eNotSavable = 1 << 6,
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eLockedMember0 = 1 << 7,
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eLockedMember1 = 1 << 8,
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eLockedMember2 = 1 << 9,
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eLockedMember3 = 1 << 10,
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eLockedAll = eLockedMember0|eLockedMember1|eLockedMember2|eLockedMember3,
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eMutedMember0 = 1 << 11,
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eMutedMember1 = 1 << 12,
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eMutedMember2 = 1 << 13,
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eMutedMember3 = 1 << 14,
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eMutedAll = eMutedMember0|eMutedMember1|eMutedMember2|eMutedMember3,
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eUIDisabled = 1 << 15,
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eUIGroup = 1 << 16,
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eUIBoolGroup = 1 << 17,
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eUIExpanded = 1 << 18,
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eUINoCaption = 1 << 19,
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eUIPanel = 1 << 20,
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eUILeftLabel = 1 << 21,
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eUIHidden = 1 << 22,
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eCtrlFlags = eStatic|eAnimatable|eAnimated|eImported|eUserDefined|eHidden|eNotSavable|eLockedAll|eMutedAll,
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eUIFlags = eUIDisabled|eUIGroup|eUIBoolGroup|eUIExpanded|eUINoCaption|eUIPanel|eUILeftLabel|eUIHidden,
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eAllFlags = eCtrlFlags|eUIFlags,
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eFlagCount = 23
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}
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}
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}
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#endif // UNITY_EDITOR || FBXSDK_RUNTIME |