forked from BilalY/Rasagar
91 lines
2.7 KiB
Plaintext
91 lines
2.7 KiB
Plaintext
{
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"name": "com.unity.cinemachine.editor",
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"rootNamespace": "",
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"references": [
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"Cinemachine",
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"Unity.Timeline",
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"Unity.Timeline.Editor",
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"Unity.Postprocessing.Runtime",
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"Unity.Postprocessing.Editor",
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"Unity.RenderPipelines.Core.Runtime",
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"Unity.RenderPipelines.Core.Editor",
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"Unity.RenderPipelines.HighDefinition.Runtime",
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"Unity.RenderPipelines.HighDefinition.Editor",
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"Unity.ugui",
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"Unity.RenderPipelines.Universal.Runtime",
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"Unity.RenderPipelines.Universal.Editor",
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"Unity.InputSystem"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.postprocessing",
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"expression": "2.1.0",
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"define": "CINEMACHINE_POST_PROCESSING_V2"
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},
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{
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"name": "com.unity.timeline",
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"expression": "0.0.0-builtin",
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"define": "CINEMACHINE_TIMELINE"
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},
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{
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"name": "com.unity.render-pipelines.high-definition",
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"expression": "5.3.1",
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"define": "CINEMACHINE_HDRP"
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},
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{
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"name": "com.unity.render-pipelines.high-definition",
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"expression": "7.3.1",
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"define": "CINEMACHINE_HDRP_7_3_1"
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},
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{
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"name": "com.unity.modules.physics2d",
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"expression": "1.0.0",
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"define": "CINEMACHINE_PHYSICS_2D"
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},
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{
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"name": "com.unity.modules.physics",
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"expression": "1.0.0",
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"define": "CINEMACHINE_PHYSICS"
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},
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{
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"name": "com.unity.ugui",
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"expression": "1.0.0",
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"define": "CINEMACHINE_UGUI"
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},
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{
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"name": "com.unity.render-pipelines.universal",
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"expression": "7.3.1",
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"define": "CINEMACHINE_URP"
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},
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{
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"name": "com.unity.timeline",
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"expression": "1.5.0-preview.5",
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"define": "CINEMACHINE_TIMELINE_1_5_0"
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},
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{
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"name": "com.unity.modules.animation",
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"expression": "1.0.0",
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"define": "CINEMACHINE_UNITY_ANIMATION"
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},
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{
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"name": "com.unity.modules.imgui",
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"expression": "1.0.0",
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"define": "CINEMACHINE_UNITY_IMGUI"
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},
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{
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"name": "com.unity.inputsystem",
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"expression": "1.0.0",
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"define": "CINEMACHINE_UNITY_INPUTSYSTEM"
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}
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],
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"noEngineReferences": false
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} |