forked from BilalY/Rasagar
14 lines
495 B
C#
14 lines
495 B
C#
namespace UnityEditor.PackageManager.ValidationSuite
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{
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internal class AssemblyDefinition
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{
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public string name = "";
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public string[] references = new string[0];
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public string[] optionalUnityReferences = new string[0];
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public string[] includePlatforms = new string[0];
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public string[] excludePlatforms = new string[0];
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public string[] precompiledReferences = new string[0];
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public string[] defineConstraints = new string[0];
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}
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}
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