forked from BilalY/Rasagar
36 lines
985 B
C#
36 lines
985 B
C#
namespace UnityEditor.TerrainTools
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{
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/// <summary>
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/// An interface that represent the controller for the brush's strength.
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/// </summary>
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public interface IBrushStrengthController : IBrushController
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{
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/// <summary>
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/// Gets and sets the brush's strength.
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/// </summary>
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float brushStrength { get; set; }
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/// <summary>
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/// The strength of the brush without jitter.
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/// </summary>
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float brushStrengthVal { get; }
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/// <summary>
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/// Gets and sets the brush's min strength.
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/// </summary>
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float brushStrengthMin { get; set; }
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/// <summary>
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/// Gets and sets the brush's max strength.
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/// </summary>
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float brushStrengthMax { get; set; }
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/// <summary>
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/// Gets and sets the brush's jitter.
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/// </summary>
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float brushStrengthJitter { get; set; }
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}
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}
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