forked from BilalY/Rasagar
64 lines
1.5 KiB
C#
64 lines
1.5 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEngine;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
class ItemsGroup
|
|
{
|
|
readonly ITimelineItem[] m_Items;
|
|
readonly ITimelineItem m_LeftMostItem;
|
|
readonly ITimelineItem m_RightMostItem;
|
|
|
|
public ITimelineItem[] items
|
|
{
|
|
get { return m_Items; }
|
|
}
|
|
|
|
public double start
|
|
{
|
|
get { return m_LeftMostItem.start; }
|
|
set
|
|
{
|
|
var offset = value - m_LeftMostItem.start;
|
|
|
|
foreach (var clip in m_Items)
|
|
clip.start += offset;
|
|
}
|
|
}
|
|
|
|
public double end
|
|
{
|
|
get { return m_RightMostItem.end; }
|
|
}
|
|
|
|
public ITimelineItem leftMostItem
|
|
{
|
|
get { return m_LeftMostItem; }
|
|
}
|
|
|
|
public ITimelineItem rightMostItem
|
|
{
|
|
get { return m_RightMostItem; }
|
|
}
|
|
|
|
public ItemsGroup(IEnumerable<ITimelineItem> items)
|
|
{
|
|
Debug.Assert(items != null && items.Any());
|
|
|
|
m_Items = items.ToArray();
|
|
m_LeftMostItem = null;
|
|
m_RightMostItem = null;
|
|
|
|
foreach (var item in m_Items)
|
|
{
|
|
if (m_LeftMostItem == null || item.start < m_LeftMostItem.start)
|
|
m_LeftMostItem = item;
|
|
|
|
if (m_RightMostItem == null || item.end > m_RightMostItem.end)
|
|
m_RightMostItem = item;
|
|
}
|
|
}
|
|
}
|
|
}
|