Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Documentation~/Snippets/Context-OutputShaderGraph-InlineNotes.md
2024-08-26 23:07:20 +03:00

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The workflow for Shader Graph integration with VFX changed in 2023.3. The Shader Graph setting was removed from most particle outputs, and Shader Graph is now an independent output.

VFX Graph automatically migrates existing assets from the old workflow to the new workflow at import time.