Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Editor/UIResources/uss/VFXPanelBadge.uss
2024-08-26 23:07:20 +03:00

62 lines
1.6 KiB
Plaintext

#Badge
{
flex-direction: row;
background-color: rgba(40,40,40,1);
height: 16px;
border-radius: 2px;
margin-right: 2px;
margin-left: 2px;
padding: 0 4px 0 14px;
font-size: 10px;
background-size: 10px 10px;
background-position-x: 2px;
-unity-text-align: middle-right;
}
#Badge.awake
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Awake.png");
}
#Badge.sleep
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Sleep.png");
}
#Badge.play
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_playBadge.png");
}
#Badge.pause
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_pauseBadge.png");
}
#Badge.visible
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Visible.png");
}
#Badge.culled
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Culled.png");
}
#Badge.stopped
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_stopBadge.png");
}
#Badge.position
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Position.png");
}
#Badge.rotation
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Rotation.png");
}
#Badge.age
{
background-image: url("project:///Packages/com.unity.visualeffectgraph/Editor/UIResources/VFX/d_Age.png");
}