forked from BilalY/Rasagar
885 lines
63 KiB
Plaintext
885 lines
63 KiB
Plaintext
Using pre-set license
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Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'tr' Physical Memory: 16287 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity 6000.0.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker6
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-projectPath
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C:/Users/User/Rasagar
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-logFile
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Logs/AssetImportWorker6.log
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-srvPort
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50178
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-job-worker-count
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7
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/User/Rasagar
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C:/Users/User/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [10368] Target information:
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Player connection [10368] * "[IP] 192.168.1.39 [Port] 0 [Flags] 2 [Guid] 2718610477 [EditorId] 2718610477 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-2SQDFK8) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [10368] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [10368] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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Refreshing native plugins compatible for Editor in 1.67 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity 6000.0.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/User/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 2060 (ID=0x1f15)
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Vendor: NVIDIA
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VRAM: 5980 MB
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Driver: 30.0.15.1289
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity 6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56864
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity 6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002980 seconds.
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- Loaded All Assemblies, in 0.497 seconds
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.417 seconds
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Domain Reload Profiling: 912ms
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BeginReloadAssembly (149ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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RebuildCommonClasses (57ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (61ms)
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LoadAllAssembliesAndSetupDomain (210ms)
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LoadAssemblies (147ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (207ms)
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TypeCache.Refresh (205ms)
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TypeCache.ScanAssembly (189ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (0ms)
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FinalizeReload (418ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (353ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (21ms)
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SetLoadedEditorAssemblies (4ms)
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BeforeProcessingInitializeOnLoad (5ms)
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ProcessInitializeOnLoadAttributes (155ms)
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ProcessInitializeOnLoadMethodAttributes (167ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 1.138 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 1.00 ms, found 3 plugins.
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 1.48 ms, found 3 plugins.
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System.Exception: Error! Visual Scripting: couldn't find visual scripting package
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at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
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at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
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at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
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at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
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at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
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at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
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at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
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at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
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at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
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at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.978 seconds
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Domain Reload Profiling: 3111ms
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BeginReloadAssembly (385ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (6ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (33ms)
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RebuildCommonClasses (36ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (25ms)
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LoadAllAssembliesAndSetupDomain (671ms)
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LoadAssemblies (355ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (411ms)
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TypeCache.Refresh (293ms)
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TypeCache.ScanAssembly (270ms)
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BuildScriptInfoCaches (98ms)
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ResolveRequiredComponents (17ms)
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FinalizeReload (1978ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1668ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (2ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (78ms)
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ProcessInitializeOnLoadAttributes (1298ms)
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ProcessInitializeOnLoadMethodAttributes (280ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (5ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.01 seconds
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Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 596 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8757 unused Assets / (25.6 MB). Loaded Objects now: 9624.
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Memory consumption went from 416.5 MB to 390.9 MB.
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Total: 28.721200 ms (FindLiveObjects: 1.123400 ms CreateObjectMapping: 1.879300 ms MarkObjects: 17.729100 ms DeleteObjects: 7.988300 ms)
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========================================================================
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Received Import Request.
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Time since last request: 5839.442168 seconds.
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path: Assets/_Objeler/Texture/merdiven - Kopya/MerdivenMat.mat
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artifactKey: Guid(80e51479bbfe6e041b27412f671896c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/Texture/merdiven - Kopya/MerdivenMat.mat using Guid(80e51479bbfe6e041b27412f671896c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: 'c2b802061083a8211955ca325369290d') in 0.6814039 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 331
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========================================================================
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Received Import Request.
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Time since last request: 18.147468 seconds.
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path: Assets/_Objeler/Texture/zemindesen/ZeminDesenMat.mat
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artifactKey: Guid(4c3655d0797db4b4f922339970af583f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/Texture/zemindesen/ZeminDesenMat.mat using Guid(4c3655d0797db4b4f922339970af583f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '6724564463e07fbe47bf0247f2f7238e') in 0.028172 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 107.343674 seconds.
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path: Assets/_Objeler/Texture/merdiven - Kopya/MerdivenMat.mat
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artifactKey: Guid(80e51479bbfe6e041b27412f671896c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/Texture/merdiven - Kopya/MerdivenMat.mat using Guid(80e51479bbfe6e041b27412f671896c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: 'eacfb7ee7babb40205719037559f9d48') in 0.0219323 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
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========================================================================
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Received Import Request.
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Time since last request: 20.734707 seconds.
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path: Assets/_Objeler/Texture/zemindesen/ZeminDesenMat.mat
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artifactKey: Guid(4c3655d0797db4b4f922339970af583f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/Texture/zemindesen/ZeminDesenMat.mat using Guid(4c3655d0797db4b4f922339970af583f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '6ba7ad8f9b169a11c86f5a1a798f17ee') in 0.0276925 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
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========================================================================
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Received Import Request.
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Time since last request: 336.296314 seconds.
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path: Assets/1)Script
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artifactKey: Guid(1c67ef774fb7e4b47aa2b2d672c4f968) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/1)Script using Guid(1c67ef774fb7e4b47aa2b2d672c4f968) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '07ec0212e95ea876d6ed6bd8ba8d7a2c') in 0.0007849 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 25.326947 seconds.
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path: Assets/Viking Village/Prefabs
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artifactKey: Guid(4e7bce93a136b473c98a7b3149d058db) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs using Guid(4e7bce93a136b473c98a7b3149d058db) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '0dbccfc7a5b8d818abddd2403ba08ccc') in 0.0007311 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.000032 seconds.
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path: Assets/Viking Village/Prefabs/CameraLoop.prefab
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artifactKey: Guid(22c8db18fdbed734a8709dd4ec787d0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/CameraLoop.prefab using Guid(22c8db18fdbed734a8709dd4ec787d0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '1075eeaf1a8630e6ac3dcf4608b5e44f') in 0.0130373 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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========================================================================
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Received Import Request.
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Time since last request: 1.866798 seconds.
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path: Assets/Viking Village/Prefabs/Props
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artifactKey: Guid(1619e56d2810c41cf97c2a3eaad4c69e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props using Guid(1619e56d2810c41cf97c2a3eaad4c69e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '9e03d5d9fcbb49b45924d0821464e3f6') in 0.0080437 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 0.017421 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_barrel_01.prefab
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artifactKey: Guid(ddfd4e07d34580a4e89ee5d0f094307d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props/pf_barrel_01.prefab using Guid(ddfd4e07d34580a4e89ee5d0f094307d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: 'bdd36f3e59f971bd09e62f4cf697678d') in 0.0385809 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000022 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_fence_01_double.prefab
|
|
artifactKey: Guid(603ea43a3fd07dd4791e66d65ffb7eb0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_fence_01_double.prefab using Guid(603ea43a3fd07dd4791e66d65ffb7eb0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '4afeb4a9055883d85c35f55bec7f3ad9') in 0.0630266 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000028 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_buckets_01.prefab
|
|
artifactKey: Guid(6e2eab48a2a561b4fa3c068ad21b25fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_buckets_01.prefab using Guid(6e2eab48a2a561b4fa3c068ad21b25fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '8898c25b92b60ddc9a667ced32d5a354') in 0.053151 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 37
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000034 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plank_01.prefab
|
|
artifactKey: Guid(67bdb793a7c824e488c31e62b27fefe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plank_01.prefab using Guid(67bdb793a7c824e488c31e62b27fefe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '382e516faadfd60f0160dc37cecaa296') in 0.0374986 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 47
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000023 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_fence_02_double.prefab
|
|
artifactKey: Guid(e1729a2aca9e75b40a8d30f1bc127a5e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_fence_02_double.prefab using Guid(e1729a2aca9e75b40a8d30f1bc127a5e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: 'a1c5a9511a149a01e7dfe1da809ce2b5') in 0.0336892 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000021 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_sword_01.prefab
|
|
artifactKey: Guid(4fc13c77ac16e204d961d1f47541e29c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_sword_01.prefab using Guid(4fc13c77ac16e204d961d1f47541e29c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '3557ac59d837e42cd885401f87a03d12') in 0.0200881 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000032 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_pillar_05.prefab
|
|
artifactKey: Guid(31ff1d9c660717640aa75c9feef614cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_pillar_05.prefab using Guid(31ff1d9c660717640aa75c9feef614cd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '1c73974a41990087d8765add6a1a4c42') in 0.0332881 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000032 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_wall_logs_04.prefab
|
|
artifactKey: Guid(6d01ab68395de604e8468dd7162a5db0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_wall_logs_04.prefab using Guid(6d01ab68395de604e8468dd7162a5db0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: 'a98850dd9830ccdffd07fa2d3f6a6d54') in 0.0289883 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000023 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_skull_stick_01.prefab
|
|
artifactKey: Guid(a2ee3a78d0b205f40a3fe9f728e70ba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_skull_stick_01.prefab using Guid(a2ee3a78d0b205f40a3fe9f728e70ba3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '8d27d7393a351d4b5a1fb9d96436f3b2') in 0.0318478 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 30
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000043 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_boulder_02_015.prefab
|
|
artifactKey: Guid(b6286938954000e4bad9aeb93ef3ca30) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_boulder_02_015.prefab using Guid(b6286938954000e4bad9aeb93ef3ca30) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '9fc68a59f86ce4c595d40f6c3a7b93f5') in 0.0213525 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000034 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_torch_stick_01.prefab
|
|
artifactKey: Guid(f632ee341faffa64ebfa4e2c74d6e422) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_torch_stick_01.prefab using Guid(f632ee341faffa64ebfa4e2c74d6e422) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '2034c20971a92dbf4b958589ce35eeeb') in 0.1049337 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 55
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000079 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_bucket_01.prefab
|
|
artifactKey: Guid(7d9c77d98015e434794b39fe550f0c09) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_bucket_01.prefab using Guid(7d9c77d98015e434794b39fe550f0c09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '408328c83267b784ee271226ebed4206') in 0.0373544 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 26
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000023 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_shield_01.prefab
|
|
artifactKey: Guid(6444e796ec18c4a4eb555f26a837c446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_shield_01.prefab using Guid(6444e796ec18c4a4eb555f26a837c446) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '5dc9f7154522891c9cf70b6e8f3217f6') in 0.0204646 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000022 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_boulder_01.prefab
|
|
artifactKey: Guid(f8c4dfd0234dcd1479f34df46631187e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_boulder_01.prefab using Guid(f8c4dfd0234dcd1479f34df46631187e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '865c5cb3e79f7d9f0439d8d921a699cf') in 0.0175677 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000039 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_barrels_01.prefab
|
|
artifactKey: Guid(a5c7299f41b189149aaf8fb6f10a66f0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_barrels_01.prefab using Guid(a5c7299f41b189149aaf8fb6f10a66f0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '592b7ddb8a490254b952620b7fc52722') in 0.0201913 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000029 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_pillar_03.prefab
|
|
artifactKey: Guid(c6bbb3230e1a45e4aa718394dfbd3d34) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_pillar_03.prefab using Guid(c6bbb3230e1a45e4aa718394dfbd3d34) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '59e6e69f927d4f51897423a16ca986aa') in 0.029421 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000027 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plank_03.prefab
|
|
artifactKey: Guid(f2d384aeb0cfba64abc6fb0ac1f1fe2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plank_03.prefab using Guid(f2d384aeb0cfba64abc6fb0ac1f1fe2d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '1727d671ab1114702e75249f600601ba') in 0.0340325 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000021 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plankpile_03.prefab
|
|
artifactKey: Guid(3654c36da02dfba48a59318cc2e13fb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plankpile_03.prefab using Guid(3654c36da02dfba48a59318cc2e13fb2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '209c7f8e92091b1a7ff5976f0cf34f74') in 0.0285849 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000065 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plankpath_01.prefab
|
|
artifactKey: Guid(f6a84f9400019460e81fb3b752b1fe05) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plankpath_01.prefab using Guid(f6a84f9400019460e81fb3b752b1fe05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '8be02b3a9b362b610c0d35fb9500d37f') in 0.035971 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 69
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000029 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_pillar_06.prefab
|
|
artifactKey: Guid(49807b7f8bf295e45a441f086be26404) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_pillar_06.prefab using Guid(49807b7f8bf295e45a441f086be26404) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '8279d575edfbdd81964b64d389f77f94') in 0.0324636 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000021 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plankpile_02.prefab
|
|
artifactKey: Guid(2af98167059b156448280a0f6b0973f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plankpile_02.prefab using Guid(2af98167059b156448280a0f6b0973f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '9ed65bec6e6a08c2ac08c9766967b3e5') in 0.0298322 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000041 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_fish_01.prefab
|
|
artifactKey: Guid(e352a0bf65a863a44ba77918c8dc7b31) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_fish_01.prefab using Guid(e352a0bf65a863a44ba77918c8dc7b31) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '7be301432216d6d5362ee4cb3e0a5dba') in 0.0146266 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000025 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_boulder_01_040.prefab
|
|
artifactKey: Guid(04e0ab4312f682f439b88c86a65672e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_boulder_01_040.prefab using Guid(04e0ab4312f682f439b88c86a65672e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '525f63dcfacd5462abc993d2ed7ce18c') in 0.0162713 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000028 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plank_02.prefab
|
|
artifactKey: Guid(b14e561f096a50c47814a074c9a7a49a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plank_02.prefab using Guid(b14e561f096a50c47814a074c9a7a49a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '662f52f276291df379a42802ff281224') in 0.036789 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000028 seconds.
|
|
path: Assets/Viking Village/Prefabs/Props/pf_plankpile_01.prefab
|
|
artifactKey: Guid(711ab6f8d7771154f9b776bdec2a8c5f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Viking Village/Prefabs/Props/pf_plankpile_01.prefab using Guid(711ab6f8d7771154f9b776bdec2a8c5f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '6487ff735576031a85893439bdedfb21') in 0.0326258 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 17
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000027 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_boulder_01_150.prefab
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artifactKey: Guid(b375698b498496640b77976be04ec05e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props/pf_boulder_01_150.prefab using Guid(b375698b498496640b77976be04ec05e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: 'd69a374ffcf36cdedf184baefaafb634') in 0.0196939 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
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========================================================================
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Received Import Request.
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Time since last request: 0.000025 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_menhir_02.prefab
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artifactKey: Guid(bc3799c9e43eb1a459c27efbe1f8ae0b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props/pf_menhir_02.prefab using Guid(bc3799c9e43eb1a459c27efbe1f8ae0b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '5b98038040774c430a2349a52b6de86c') in 0.0398148 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
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========================================================================
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Received Import Request.
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Time since last request: 0.000031 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_fish_stick_01.prefab
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artifactKey: Guid(072505922f033704ab12cd65eb124d28) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props/pf_fish_stick_01.prefab using Guid(072505922f033704ab12cd65eb124d28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: 'f4890d6e6a73677202aa331a92c0760a') in 0.0408617 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 45
|
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========================================================================
|
|
Received Import Request.
|
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Time since last request: 0.000029 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_skull_01.prefab
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artifactKey: Guid(74843168197e40948b5c8bd9d6b0b70d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Viking Village/Prefabs/Props/pf_skull_01.prefab using Guid(74843168197e40948b5c8bd9d6b0b70d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: '2ee329cd7356391c56a77d27b1f4ccd6') in 0.0226665 seconds
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|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 26
|
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========================================================================
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|
Received Import Request.
|
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Time since last request: 0.000023 seconds.
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path: Assets/Viking Village/Prefabs/Props/pf_shield_03.prefab
|
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artifactKey: Guid(3ccf2bc3f937d3649a1d2b0aeb03ba51) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/Viking Village/Prefabs/Props/pf_shield_03.prefab using Guid(3ccf2bc3f937d3649a1d2b0aeb03ba51) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '013657f75b8b7f18dd4c4eace195649a') in 0.0201016 seconds
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|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
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========================================================================
|
|
Received Import Request.
|
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Time since last request: 0.000028 seconds.
|
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path: Assets/Viking Village/Prefabs/Props/pf_barrels_02.prefab
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artifactKey: Guid(133a470f6120d434a8130695b367784a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/Viking Village/Prefabs/Props/pf_barrels_02.prefab using Guid(133a470f6120d434a8130695b367784a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: 'fcd43d793777eca586e8b0ddcb9f462a') in 0.0188887 seconds
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|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 25
|
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========================================================================
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|
Received Import Request.
|
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Time since last request: 0.000037 seconds.
|
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path: Assets/Viking Village/Prefabs/Props/pf_fence_02_quad.prefab
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artifactKey: Guid(0a6ead50ea4fb4109945bba33975273f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/Viking Village/Prefabs/Props/pf_fence_02_quad.prefab using Guid(0a6ead50ea4fb4109945bba33975273f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: 'add03e3b50cf363d0a5ab60d703a32d1') in 0.0336052 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 18
|
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========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000027 seconds.
|
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path: Assets/Viking Village/Prefabs/Props/pf_shed_01.prefab
|
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artifactKey: Guid(3ba18024abdc5834ebb6ca252e273790) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/Viking Village/Prefabs/Props/pf_shed_01.prefab using Guid(3ba18024abdc5834ebb6ca252e273790) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: '97ff1c02de519d00bddc0bccb06096d3') in 0.0411677 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
|
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========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 0.961 seconds
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins.
|
|
Native extension for WindowsStandalone target not found
|
|
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
|
|
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
|
|
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
|
|
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
|
|
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
|
|
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
|
|
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
|
|
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
|
|
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
|
|
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
|
|
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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|
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|
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
|
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
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UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 1.828 seconds
|
|
Domain Reload Profiling: 2789ms
|
|
BeginReloadAssembly (310ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (16ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (96ms)
|
|
RebuildCommonClasses (38ms)
|
|
RebuildNativeTypeToScriptingClass (19ms)
|
|
initialDomainReloadingComplete (34ms)
|
|
LoadAllAssembliesAndSetupDomain (559ms)
|
|
LoadAssemblies (391ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (288ms)
|
|
TypeCache.Refresh (15ms)
|
|
TypeCache.ScanAssembly (3ms)
|
|
BuildScriptInfoCaches (249ms)
|
|
ResolveRequiredComponents (20ms)
|
|
FinalizeReload (1829ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (977ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (2ms)
|
|
SetLoadedEditorAssemblies (4ms)
|
|
BeforeProcessingInitializeOnLoad (87ms)
|
|
ProcessInitializeOnLoadAttributes (676ms)
|
|
ProcessInitializeOnLoadMethodAttributes (203ms)
|
|
AfterProcessingInitializeOnLoad (5ms)
|
|
EditorAssembliesLoaded (0ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (12ms)
|
|
Refreshing native plugins compatible for Editor in 1.66 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 191 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8983 unused Assets / (25.0 MB). Loaded Objects now: 9920.
|
|
Memory consumption went from 353.5 MB to 328.5 MB.
|
|
Total: 24.789000 ms (FindLiveObjects: 1.095400 ms CreateObjectMapping: 1.584700 ms MarkObjects: 14.973600 ms DeleteObjects: 7.134300 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 6578.846672 seconds.
|
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path: Assets/_Objeler/orta bölge tümü.fbx
|
|
artifactKey: Guid(c8470e74f43219c4c9daafd4e158e19a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/_Objeler/orta bölge tümü.fbx using Guid(c8470e74f43219c4c9daafd4e158e19a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: 'cd84659c55f99333886851bfcc4fad04') in 2.4527469 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 504
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 2.435810 seconds.
|
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path: Assets/_Objeler/ev5-6-7.fbx
|
|
artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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-> (artifact id: 'e86e35d00bf5d2430fdc872ee7ed94b7') in 0.118013 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 59.674624 seconds.
|
|
path: Assets/_Objeler/ev5-6-7.fbx
|
|
artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '09b40a2dfdca357caf0651f6f4219f19') in 0.2790143 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1.667611 seconds.
|
|
path: Assets/_Objeler/ev5-6-7.fbx
|
|
artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '34a25f48874c34a21f4d8bf6a676acb4') in 0.0651605 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
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========================================================================
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Received Import Request.
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Time since last request: 7.019005 seconds.
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path: Assets/_Objeler/ev5-6-7.fbx
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artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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-> (artifact id: '364d832934de3cb5d0b7133bfe404cd5') in 0.0451403 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
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========================================================================
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Received Import Request.
|
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Time since last request: 0.149635 seconds.
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path: Assets/_Objeler/ev5-6-7.fbx
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artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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|
-> (artifact id: 'faefde5b00ab0813579def1509c704f2') in 0.0445199 seconds
|
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 285.468251 seconds.
|
|
path: Assets/_Objeler/ev5-6-7.fbx
|
|
artifactKey: Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_Objeler/ev5-6-7.fbx using Guid(75d79936458601b4999cd2f10bf4205c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 8 workers.
|
|
-> (artifact id: '72f5037d107b38c25e229c160bbd95cc') in 0.0458105 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
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|