forked from BilalY/Rasagar
11 lines
757 B
Markdown
11 lines
757 B
Markdown
# NavMesh Building Components
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The NavMesh-building components provide you with controls that allow you to automatically generate and use NavMeshes at runtime and in the Unity Editor.
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Here we introduce four high level components for the navigation system:
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* [NavMeshSurface](NavMeshSurface.md) - Use for building and enabling a NavMesh surface for one type of Agent.
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* [NavMeshModifier](NavMeshModifier.md) - Use for affecting the NavMesh generation of NavMesh area types based on the transform hierarchy.
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* [NavMeshModifierVolume](NavMeshModifierVolume.md) - Use for affecting the NavMesh generation of NavMesh area types based on volume.
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* [NavMeshLink](NavMeshLink.md) - Use for connecting the same or different NavMesh surfaces for one type of Agent.
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