forked from BilalY/Rasagar
75 lines
2.0 KiB
C#
75 lines
2.0 KiB
C#
using Unity.Jobs;
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using Unity.Collections;
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using Unity.Burst;
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using Unity.Collections.Tests;
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internal class NativeParallelMultiHashMapTestsFixture : CollectionsTestFixture
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{
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protected const int hashMapSize = 10 * 1024;
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[BurstCompile(CompileSynchronously = true)]
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public struct MultiHashMapSimpleWriteJob : IJob
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{
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public NativeParallelMultiHashMap<int, int>.ParallelWriter hashMap;
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public void Execute()
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{
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hashMap.Add(0, 0);
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}
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}
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// Burst error BC1005: The `try` construction is not supported
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// [BurstCompile(CompileSynchronously = true)]
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public struct MultiHashMapWriteParallelForJob : IJobParallelFor
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{
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public NativeParallelMultiHashMap<int, int>.ParallelWriter hashMap;
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public NativeArray<int> status;
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public int keyMod;
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public void Execute(int i)
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{
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status[i] = 0;
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try
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{
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hashMap.Add(i % keyMod, i);
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}
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catch (System.InvalidOperationException)
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{
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status[i] = -2;
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}
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}
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}
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[BurstCompile(CompileSynchronously = true)]
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public struct MultiHashMapReadParallelForJob : IJobParallelFor
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{
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[ReadOnly]
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public NativeParallelMultiHashMap<int, int> hashMap;
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public NativeArray<int> values;
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public int keyMod;
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public void Execute(int i)
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{
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int iSquared;
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values[i] = -1;
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NativeParallelMultiHashMapIterator<int> it;
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if (hashMap.TryGetFirstValue(i % keyMod, out iSquared, out it))
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{
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int count = 0;
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do
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{
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if (iSquared % keyMod != i % keyMod)
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{
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values[i] = -2;
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return;
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}
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++count;
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}
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while (hashMap.TryGetNextValue(out iSquared, ref it));
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values[i] = count;
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}
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}
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}
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}
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