forked from BilalY/Rasagar
19 lines
547 B
C#
19 lines
547 B
C#
using UnityEngine;
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namespace UnityEditor.Rendering
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{
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/// <summary>
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/// Helper methods for overriding contextual menus
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/// </summary>
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static class ContextualMenuDispatcher
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{
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[MenuItem("CONTEXT/ReflectionProbe/Remove Component")]
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[MenuItem("CONTEXT/Light/Remove Component")]
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[MenuItem("CONTEXT/Camera/Remove Component")]
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static void RemoveComponentWithAdditionalData(MenuCommand command)
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{
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RemoveComponentUtils.RemoveComponent(command.context as Component);
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}
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}
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}
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