forked from BilalY/Rasagar
283 lines
9.4 KiB
C#
283 lines
9.4 KiB
C#
namespace UnityEngine.Rendering
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{
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/// <summary>
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/// Debug Display Settings HDR Output
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/// </summary>
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public class DebugDisplaySettingsHDROutput
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{
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static class Strings
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{
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public static readonly string hdrOutputAPI = "HDROutputSettings";
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public static readonly string displayName = "Display ";
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public static readonly string displayMain = " (main)";
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public static readonly string hdrActive = "HDR Output Active";
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public static readonly string hdrAvailable = "HDR Output Available";
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public static readonly string gamut = "Display Color Gamut";
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public static readonly string format = "Display Buffer Graphics Format";
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public static readonly string autoHdrTonemapping = "Automatic HDR Tonemapping";
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public static readonly string paperWhite = "Paper White Nits";
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public static readonly string minLuminance = "Min Tone Map Luminance";
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public static readonly string maxLuminance = "Max Tone Map Luminance";
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public static readonly string maxFullFrameLuminance = "Max Full Frame Tone Map Luminance";
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public static readonly string modeChangeRequested = "HDR Mode Change Requested";
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public static readonly string notAvailable = "N/A";
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}
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/// <summary>
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/// Creates a table of values from the HDROutputSettings API.
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/// </summary>
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/// <returns>A table containing the values from the HDROutputSettings API.</returns>
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public static DebugUI.Table CreateHDROuputDisplayTable()
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{
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//Create table and rows
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var table = new DebugUI.Table()
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{
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displayName = Strings.hdrOutputAPI,
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isReadOnly = true
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};
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var row_hdrActive = new DebugUI.Table.Row()
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{
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displayName = Strings.hdrActive,
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opened = true
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};
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var row_hdrAvailable = new DebugUI.Table.Row()
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{
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displayName = Strings.hdrAvailable,
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opened = true
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};
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var row_gamut = new DebugUI.Table.Row()
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{
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displayName = Strings.gamut,
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opened = false
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};
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var row_format = new DebugUI.Table.Row()
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{
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displayName = Strings.format,
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opened = false
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};
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var row_autoHdrTonemapping = new DebugUI.Table.Row()
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{
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displayName = Strings.autoHdrTonemapping,
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opened = false
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};
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var row_paperWhite = new DebugUI.Table.Row()
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{
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displayName = Strings.paperWhite,
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opened = false
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};
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var row_minLuminance = new DebugUI.Table.Row()
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{
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displayName = Strings.minLuminance,
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opened = false
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};
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var row_maxLuminance = new DebugUI.Table.Row()
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{
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displayName = Strings.maxLuminance,
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opened = false
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};
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var row_maxFullFrameLuminance = new DebugUI.Table.Row()
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{
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displayName = Strings.maxFullFrameLuminance,
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opened = false
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};
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var row_modeChangeRequested = new DebugUI.Table.Row()
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{
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displayName = Strings.modeChangeRequested,
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opened = false
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};
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//Iterate through all displays
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HDROutputSettings[] displays = HDROutputSettings.displays;
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for(int i=0; i<displays.Length; i++)
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{
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var d = displays[i];
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//Check if main display
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int idName = i + 1;
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var name = Strings.displayName + idName;
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if(HDROutputSettings.main == d)
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{
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name += Strings.displayMain;
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}
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//Fill rows
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row_hdrActive.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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return d.active;
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}
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}
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);
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row_hdrAvailable.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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return d.available;
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}
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}
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);
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row_gamut.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.displayColorGamut;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_format.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.graphicsFormat;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_autoHdrTonemapping.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.automaticHDRTonemapping;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_paperWhite.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.paperWhiteNits;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_minLuminance.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.minToneMapLuminance;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_maxLuminance.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.maxToneMapLuminance;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_maxFullFrameLuminance.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.maxFullFrameToneMapLuminance;
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}
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return Strings.notAvailable;
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}
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}
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);
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row_modeChangeRequested.children.Add
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(
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new DebugUI.Value()
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{
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displayName = name,
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getter = () =>
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{
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if(d.available)
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{
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return d.HDRModeChangeRequested;
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}
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return Strings.notAvailable;
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}
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}
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);
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}
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//Add rows to table
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table.children.Add(row_hdrActive);
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table.children.Add(row_hdrAvailable);
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table.children.Add(row_gamut);
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table.children.Add(row_format);
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table.children.Add(row_autoHdrTonemapping);
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table.children.Add(row_paperWhite);
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table.children.Add(row_minLuminance);
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table.children.Add(row_maxLuminance);
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table.children.Add(row_maxFullFrameLuminance);
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table.children.Add(row_modeChangeRequested);
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return table;
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}
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}
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} |