forked from BilalY/Rasagar
23 lines
741 B
HLSL
23 lines
741 B
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef OCCLUSIONCULLINGCOMMON_CS_HLSL
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#define OCCLUSIONCULLINGCOMMON_CS_HLSL
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//
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// UnityEngine.Rendering.OcclusionCullingCommonConfig: static fields
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//
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#define OCCLUSIONCULLINGCOMMONCONFIG_MAX_OCCLUDER_MIPS (8)
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#define OCCLUSIONCULLINGCOMMONCONFIG_MAX_OCCLUDER_SILHOUETTE_PLANES (6)
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#define OCCLUSIONCULLINGCOMMONCONFIG_MAX_SUBVIEWS_PER_VIEW (6)
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#define OCCLUSIONCULLINGCOMMONCONFIG_DEBUG_PYRAMID_OFFSET (4)
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//
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// UnityEngine.Rendering.OcclusionTestDebugFlag: static fields
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//
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#define OCCLUSIONTESTDEBUGFLAG_ALWAYS_PASS (1)
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#define OCCLUSIONTESTDEBUGFLAG_COUNT_VISIBLE (2)
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#endif
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