forked from BilalY/Rasagar
14 lines
447 B
HLSL
14 lines
447 B
HLSL
#ifndef UNIVERSAL_DOTS_PRAGMAS_INCLUDED
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#define UNIVERSAL_DOTS_PRAGMAS_INCLUDED
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#ifndef HAVE_VFX_MODIFICATION
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#pragma multi_compile _ DOTS_INSTANCING_ON
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#if UNITY_PLATFORM_ANDROID || (UNITY_PLATFORM_WEBGL && !SHADER_API_WEBGPU) || UNITY_PLATFORM_UWP
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#pragma target 3.5 DOTS_INSTANCING_ON
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#else
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#pragma target 4.5 DOTS_INSTANCING_ON
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#endif
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#endif // HAVE_VFX_MODIFICATION
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#endif // UNIVERSAL_DOTS_PRAGMAS_INCLUDED
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