forked from BilalY/Rasagar
152 lines
6.4 KiB
C#
152 lines
6.4 KiB
C#
using System.Collections.Generic;
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using JetBrains.Annotations;
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using UnityEngine;
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using UnityEngine.Timeline;
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namespace UnityEditor.Timeline
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{
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static class AnimatedParameterExtensions
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{
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public static bool HasAnyAnimatableParameters(this ICurvesOwner curvesOwner)
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{
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return AnimatedParameterUtility.HasAnyAnimatableParameters(curvesOwner.asset);
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}
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public static IEnumerable<SerializedProperty> GetAllAnimatableParameters(this ICurvesOwner curvesOwner)
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{
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return AnimatedParameterUtility.GetAllAnimatableParameters(curvesOwner.asset);
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}
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public static bool IsParameterAnimatable(this ICurvesOwner curvesOwner, string parameterName)
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{
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return AnimatedParameterUtility.IsParameterAnimatable(curvesOwner.asset, parameterName);
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}
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public static bool IsParameterAnimated(this ICurvesOwner curvesOwner, string parameterName)
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{
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return AnimatedParameterUtility.IsParameterAnimated(curvesOwner.asset, curvesOwner.curves, parameterName);
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}
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public static EditorCurveBinding GetCurveBinding(this ICurvesOwner curvesOwner, string parameterName)
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{
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return AnimatedParameterUtility.GetCurveBinding(curvesOwner.asset, parameterName);
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}
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public static string GetUniqueRecordedClipName(this ICurvesOwner curvesOwner)
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{
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return AnimationTrackRecorder.GetUniqueRecordedClipName(curvesOwner.assetOwner, curvesOwner.defaultCurvesName);
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}
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public static AnimationCurve GetAnimatedParameter(this ICurvesOwner curvesOwner, string bindingName)
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{
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return AnimatedParameterUtility.GetAnimatedParameter(curvesOwner.asset, curvesOwner.curves, bindingName);
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}
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public static bool AddAnimatedParameterValueAt(this ICurvesOwner curvesOwner, string parameterName, float value, float time)
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{
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if (!curvesOwner.IsParameterAnimatable(parameterName))
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return false;
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if (curvesOwner.curves == null)
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curvesOwner.CreateCurves(curvesOwner.GetUniqueRecordedClipName());
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var binding = curvesOwner.GetCurveBinding(parameterName);
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var curve = AnimationUtility.GetEditorCurve(curvesOwner.curves, binding) ?? new AnimationCurve();
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var serializedObject = AnimatedParameterUtility.GetSerializedPlayableAsset(curvesOwner.asset);
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var property = serializedObject.FindProperty(parameterName);
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bool isStepped = property.propertyType == SerializedPropertyType.Boolean ||
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property.propertyType == SerializedPropertyType.Integer ||
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property.propertyType == SerializedPropertyType.Enum;
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TimelineUndo.PushUndo(curvesOwner.curves, "Set Key");
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CurveEditUtility.AddKeyFrameToCurve(curve, time, curvesOwner.curves.frameRate, value, isStepped);
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AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, curve);
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return true;
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}
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public static void SanitizeCurvesData(this ICurvesOwner curvesOwner)
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{
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var curves = curvesOwner.curves;
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if (curves == null)
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return;
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// Remove any 0-length curves
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foreach (var binding in AnimationUtility.GetCurveBindings(curves))
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{
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var curve = AnimationUtility.GetEditorCurve(curves, binding);
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if (curve.length == 0)
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AnimationUtility.SetEditorCurve(curves, binding, null);
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}
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// If no curves remain, delete the curves asset
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if (curves.empty)
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{
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var track = curvesOwner.targetTrack;
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var timeline = track != null ? track.timelineAsset : null;
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TimelineUndo.PushDestroyUndo(timeline, track, curves);
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}
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}
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public static bool AddAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName)
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{
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var newBinding = new EditorCurveBinding();
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SerializedProperty property;
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if (!InternalAddParameter(curvesOwner, parameterName, ref newBinding, out property))
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return false;
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var duration = (float)curvesOwner.duration;
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CurveEditUtility.AddKey(curvesOwner.curves, newBinding, property, 0);
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CurveEditUtility.AddKey(curvesOwner.curves, newBinding, property, duration);
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return true;
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}
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public static bool RemoveAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName)
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{
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if (!curvesOwner.IsParameterAnimated(parameterName) || curvesOwner.curves == null)
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return false;
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var binding = curvesOwner.GetCurveBinding(parameterName);
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AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, null);
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return true;
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}
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// Set an animated parameter. Requires the field identifier 'position.x', but will add default curves to all fields
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public static bool SetAnimatedParameter(this ICurvesOwner curvesOwner, string parameterName, AnimationCurve curve)
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{
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// this will add a basic curve for all the related parameters
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if (!curvesOwner.IsParameterAnimated(parameterName) && !curvesOwner.AddAnimatedParameter(parameterName))
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return false;
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var binding = curvesOwner.GetCurveBinding(parameterName);
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AnimationUtility.SetEditorCurve(curvesOwner.curves, binding, curve);
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return true;
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}
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static bool InternalAddParameter([NotNull] ICurvesOwner curvesOwner, string parameterName, ref EditorCurveBinding binding, out SerializedProperty property)
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{
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property = null;
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if (curvesOwner.IsParameterAnimated(parameterName))
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return false;
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var serializedObject = AnimatedParameterUtility.GetSerializedPlayableAsset(curvesOwner.asset);
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if (serializedObject == null)
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return false;
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property = serializedObject.FindProperty(parameterName);
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if (property == null || !AnimatedParameterUtility.IsTypeAnimatable(property.propertyType))
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return false;
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if (curvesOwner.curves == null)
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curvesOwner.CreateCurves(curvesOwner.GetUniqueRecordedClipName());
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binding = curvesOwner.GetCurveBinding(parameterName);
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return true;
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}
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}
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}
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