forked from BilalY/Rasagar
220 lines
8.0 KiB
C#
220 lines
8.0 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEditor.Timeline.Actions;
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using UnityEngine;
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using UnityEngine.Timeline;
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using Object = UnityEngine.Object;
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namespace UnityEditor.Timeline
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{
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class TimelineMarkerHeaderGUI : IRowGUI, ILayerable
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{
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static readonly GUIContent k_Muted = L10n.TextContent("Muted");
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int m_TrackHash;
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TimelineAsset timeline { get; }
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WindowState state { get; }
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MarkersLayer m_Layer;
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LayerZOrder m_ZOrder = new LayerZOrder(Layer.MarkerHeaderTrack, 0);
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struct DrawData
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{
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public Rect headerRect;
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public Rect contentRect;
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public GUIStyle trackHeaderFont;
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public Color colorTrackFont;
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public bool isMuted;
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public bool isSelected;
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}
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public TimelineMarkerHeaderGUI(TimelineAsset asset, WindowState state)
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{
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m_TrackHash = -1;
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timeline = asset;
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this.state = state;
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}
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public TrackAsset asset => timeline.markerTrack;
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public Rect boundingRect { get; private set; }
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public bool showMarkers => state.showMarkerHeader;
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public bool muted => timeline.markerTrack != null && timeline.markerTrack.muted;
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public bool locked => timeline.markerTrack.locked;
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public LayerZOrder zOrder => m_ZOrder;
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Rect IRowGUI.ToWindowSpace(Rect rect)
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{
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//header gui is already in global coordinates
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return rect;
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}
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public void Draw(Rect markerHeaderRect, Rect markerContentRect, WindowState state)
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{
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boundingRect = markerContentRect;
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var data = new DrawData
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{
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headerRect = markerHeaderRect,
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contentRect = markerContentRect,
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trackHeaderFont = DirectorStyles.Instance.trackHeaderFont,
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colorTrackFont = DirectorStyles.Instance.customSkin.colorTrackFont,
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isMuted = muted,
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isSelected = IsSelected()
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};
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if (state.showMarkerHeader)
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{
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DrawMarkerDrawer(data);
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if (Event.current.type == EventType.Repaint)
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state.spacePartitioner.AddBounds(this, boundingRect);
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}
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if (asset != null && Hash() != m_TrackHash)
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Rebuild();
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Rect rect = state.showMarkerHeader ? markerContentRect : state.timeAreaRect;
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using (new GUIViewportScope(rect))
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{
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if (m_Layer != null)
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m_Layer.Draw(rect, state);
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HandleDragAndDrop();
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}
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if (state.showMarkerHeader && data.isMuted)
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DrawMuteOverlay(data);
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}
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public void Rebuild()
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{
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if (asset == null)
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return;
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m_Layer = new MarkersLayer(Layer.MarkersOnHeader, this);
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m_TrackHash = Hash();
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}
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void HandleDragAndDrop()
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{
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if (state.editSequence.isReadOnly || !state.showMarkerHeader)
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return;
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if (Event.current == null || Event.current.type != EventType.DragUpdated &&
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Event.current.type != EventType.DragPerform && Event.current.type != EventType.DragExited)
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return;
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var objectsBeingDropped = DragAndDrop.objectReferences.OfType<Object>();
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var candidateTime = TimelineHelpers.GetCandidateTime(Event.current.mousePosition);
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var perform = Event.current.type == EventType.DragPerform;
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var director = state.editSequence != null ? state.editSequence.director : null;
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DragAndDrop.visualMode = TimelineDragging.HandleClipPaneObjectDragAndDrop(objectsBeingDropped, timeline.markerTrack, perform,
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timeline, null, director, candidateTime, ResolveType);
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if (perform && DragAndDrop.visualMode == DragAndDropVisualMode.Copy)
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{
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DragAndDrop.AcceptDrag();
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}
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}
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static bool ResolveType(IEnumerable<Type> types, Action<Type> onComplete, string formatString)
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{
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void CreateMarkerTrackOnComplete(Type type)
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{
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WindowState state = TimelineWindow.instance.state;
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state.editSequence.asset.CreateMarkerTrack();
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state.showMarkerHeader = true;
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onComplete(type);
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}
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return TimelineDragging.ResolveType(types, CreateMarkerTrackOnComplete, formatString);
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}
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int Hash()
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{
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return timeline.markerTrack == null ? 0 : timeline.markerTrack.Hash();
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}
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static void DrawMarkerDrawer(DrawData data)
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{
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DrawMarkerDrawerHeaderBackground(data);
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DrawMarkerDrawerHeader(data);
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DrawMarkerDrawerContentBackground(data);
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}
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static void DrawMarkerDrawerHeaderBackground(DrawData data)
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{
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Color backgroundColor = data.isSelected
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? DirectorStyles.Instance.customSkin.colorSelection
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: DirectorStyles.Instance.customSkin.markerHeaderDrawerBackgroundColor;
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EditorGUI.DrawRect(data.headerRect, backgroundColor);
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}
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static void DrawMarkerDrawerHeader(DrawData data)
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{
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var textStyle = data.trackHeaderFont;
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textStyle.normal.textColor = data.colorTrackFont;
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var labelRect = data.headerRect;
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labelRect.x += DirectorStyles.kBaseIndent;
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EditorGUI.LabelField(labelRect, DirectorStyles.timelineMarkerTrackHeader);
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const float buttonSize = WindowConstants.trackHeaderButtonSize;
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const float padding = WindowConstants.trackHeaderButtonPadding;
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var x = data.headerRect.xMax - buttonSize - padding - 2f;
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var y = data.headerRect.y + (data.headerRect.height - buttonSize) / 2.0f;
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var buttonRect = new Rect(x, y, buttonSize, buttonSize);
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DrawTrackDropDownMenu(buttonRect);
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buttonRect.x -= 21.0f;
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DrawMuteButton(buttonRect, data);
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}
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static void DrawMarkerDrawerContentBackground(DrawData data)
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{
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Color trackBackgroundColor = DirectorStyles.Instance.customSkin.markerDrawerBackgroundColor;
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if (data.isSelected)
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trackBackgroundColor = DirectorStyles.Instance.customSkin.colorTrackBackgroundSelected;
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EditorGUI.DrawRect(data.contentRect, trackBackgroundColor);
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}
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static void DrawMuteOverlay(DrawData data)
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{
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DirectorStyles styles = TimelineWindow.styles;
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var colorOverlay = OverlayDrawer.CreateColorOverlay(GUIClip.Unclip(data.contentRect), styles.customSkin.colorTrackDarken);
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colorOverlay.Draw();
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Rect textRect = Graphics.CalculateTextBoxSize(data.contentRect, styles.fontClip, k_Muted, WindowConstants.overlayTextPadding);
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var boxOverlay = OverlayDrawer.CreateTextBoxOverlay(
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GUIClip.Unclip(textRect),
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k_Muted.text,
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styles.fontClip,
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Color.white,
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styles.customSkin.colorLockTextBG,
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styles.displayBackground);
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boxOverlay.Draw();
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}
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static void DrawTrackDropDownMenu(Rect rect)
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{
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if (GUI.Button(rect, GUIContent.none, DirectorStyles.Instance.trackOptions))
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{
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SelectionManager.SelectOnly(TimelineEditor.inspectedAsset.markerTrack);
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SequencerContextMenu.ShowTrackContextMenu(null);
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}
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}
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static void DrawMuteButton(Rect rect, DrawData data)
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{
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bool muted = GUI.Toggle(rect, data.isMuted, string.Empty, TimelineWindow.styles.trackMuteButton);
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if (muted != data.isMuted)
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new[] { TimelineEditor.inspectedAsset.markerTrack }.Invoke<MuteTrack>();
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}
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bool IsSelected()
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{
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return SelectionManager.Contains(asset);
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}
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}
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}
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