forked from BilalY/Rasagar
12 lines
233 B
C#
12 lines
233 B
C#
#if UNITY_INPUT_SYSTEM_ENABLE_UI
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using UnityEngine.EventSystems;
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namespace UnityEngine.InputSystem.UI
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{
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internal class BaseInputOverride : BaseInput
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{
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public override string compositionString { get; }
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}
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}
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#endif
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