forked from BilalY/Rasagar
82 lines
2.4 KiB
C#
82 lines
2.4 KiB
C#
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
[Category("Canvas")]
|
|
public class RootCanvasTests : TestBehaviourBase<UnityEngine.Canvas>
|
|
{
|
|
// A simple nested canvas hierarchy
|
|
// m_TestObject
|
|
// └ rootCanvasChild
|
|
// └ emptyChildGameObject
|
|
// └ baseCanvas
|
|
private UnityEngine.Canvas rootCanvasChild;
|
|
private GameObject emptyChildGameObject;
|
|
private UnityEngine.Canvas baseCanvas;
|
|
|
|
[SetUp]
|
|
public override void TestSetup()
|
|
{
|
|
base.TestSetup();
|
|
|
|
var rootChildGO = new GameObject("root child");
|
|
rootCanvasChild = rootChildGO.AddComponent<Canvas>();
|
|
|
|
emptyChildGameObject = new GameObject("empty");
|
|
|
|
var baseGO = new GameObject("base");
|
|
baseCanvas = baseGO.AddComponent<Canvas>();
|
|
|
|
baseCanvas.transform.SetParent(emptyChildGameObject.transform);
|
|
emptyChildGameObject.transform.SetParent(rootChildGO.transform);
|
|
rootChildGO.transform.SetParent(m_TestObject.transform);
|
|
}
|
|
|
|
[Test]
|
|
public void IsRootCanvasTest()
|
|
{
|
|
Assert.IsFalse(baseCanvas.isRootCanvas);
|
|
Assert.IsFalse(rootCanvasChild.isRootCanvas);
|
|
Assert.IsTrue(m_TestObject.isRootCanvas);
|
|
}
|
|
|
|
[Test]
|
|
public void CorrectRootCanvasReturned()
|
|
{
|
|
Assert.AreEqual(m_TestObject, m_TestObject.rootCanvas);
|
|
Assert.AreEqual(m_TestObject, rootCanvasChild.rootCanvas);
|
|
Assert.AreEqual(m_TestObject, baseCanvas.rootCanvas);
|
|
}
|
|
|
|
[Test]
|
|
public void NotRootCanvasAnchorsDontGetReset()
|
|
{
|
|
var rect = rootCanvasChild.GetComponent<RectTransform>();
|
|
|
|
rect.anchorMin = Vector2.zero;
|
|
rect.anchorMax = Vector2.one;
|
|
|
|
Assert.IsTrue(rect.anchorMin == Vector2.zero);
|
|
Assert.IsTrue(rect.anchorMax == Vector2.one);
|
|
|
|
m_TestObject.gameObject.SetActive(false);
|
|
|
|
Assert.IsTrue(rect.anchorMin == Vector2.zero);
|
|
Assert.IsTrue(rect.anchorMax == Vector2.one);
|
|
}
|
|
|
|
[Test]
|
|
public void ChildOfDisabledCanvasCantReceiveClicks()
|
|
{
|
|
rootCanvasChild.gameObject.AddComponent<Image>();
|
|
var raycasts = GraphicRegistry.GetRaycastableGraphicsForCanvas(rootCanvasChild);
|
|
|
|
Assert.IsTrue(raycasts.Count == 1);
|
|
|
|
m_TestObject.gameObject.SetActive(false);
|
|
raycasts = GraphicRegistry.GetRaycastableGraphicsForCanvas(rootCanvasChild);
|
|
|
|
Assert.IsTrue(raycasts.Count == 0);
|
|
}
|
|
}
|