Rasagar/Library/PackageCache/com.unity.2d.tilemap/Editor/ObjectCreationMenu/DefaultAssetCreation.cs
2024-08-26 23:07:20 +03:00

194 lines
8.6 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using UnityEditor.PackageManager.UI;
using UnityEngine;
using UnityEngine.Tilemaps;
namespace UnityEditor.Tilemaps
{
internal static class DefaultAssetCreation
{
enum TilePaletteAssetMenuPriority : int
{
Rectangular = 4,
HexagonalFlatTop,
HexagonalPointTop,
Isometric
}
private const int k_TilePaletteWhiteboxAssetMenuPriority = (int)TilePaletteAssetMenuPriority.Rectangular + 100;
static internal Action<int, ProjectWindowCallback.EndNameEditAction, string, Texture2D, string> StartNewAssetNameEditingDelegate = ProjectWindowUtil.StartNameEditingIfProjectWindowExists;
[MenuItem("Assets/Create/2D/Tile Palette/Rectangular", priority = (int)TilePaletteAssetMenuPriority.Rectangular)]
static void MenuItem_AssetsCreate2DTilePaletteRectangular(MenuCommand menuCommand)
{
CreateAssetObject("Rectangular Palette", GridLayout.CellLayout.Rectangle, GridLayout.CellSwizzle.XYZ, GridPalette.CellSizing.Automatic, new Vector3(1, 1, 0));
}
[MenuItem("Assets/Create/2D/Tile Palette/Hexagonal Flat Top", priority = (int)TilePaletteAssetMenuPriority.HexagonalFlatTop)]
static void MenuItem_AssetsCreate2DTilePaletteHexagonalFlatTop(MenuCommand menuCommand)
{
CreateAssetObject("Hexagonal Flat Top Palette", GridLayout.CellLayout.Hexagon, GridLayout.CellSwizzle.YXZ, GridPalette.CellSizing.Manual, new Vector3(0.8659766f, 1, 0));
}
[MenuItem("Assets/Create/2D/Tile Palette/Hexagonal Point Top", priority = (int)TilePaletteAssetMenuPriority.HexagonalPointTop)]
static void MenuItem_AssetsCreate2DTilePaletteHexagonalPointedTop(MenuCommand menuCommand)
{
CreateAssetObject("Hexagonal Point Top Palette", GridLayout.CellLayout.Hexagon, GridLayout.CellSwizzle.XYZ, GridPalette.CellSizing.Manual, new Vector3(0.8659766f, 1, 0));
}
[MenuItem("Assets/Create/2D/Tile Palette/Isometric", priority = (int)TilePaletteAssetMenuPriority.Isometric)]
static void MenuItem_AssetsCreate2DTilePaletteIsometric(MenuCommand menuCommand)
{
CreateAssetObject("Isometric Palette", GridLayout.CellLayout.Isometric, GridLayout.CellSwizzle.XYZ, GridPalette.CellSizing.Manual, new Vector3(1, 0.5f, 0));
}
[InitializeOnLoadMethod]
internal static void InitializeWhiteboxSampleMenuItems()
{
// Defer addition of whitebox sample menu items
Menu.menuChanged += ValidateWhiteboxSampleMenuItems;
}
private static string GenerateWhiteboxMenuName(Sample sample)
{
var name = $"Assets/Create/2D/Tile Palette/{sample.displayName}";
name = name.Replace(" Tile Palette", String.Empty);
return name;
}
private static void ValidateWhiteboxSampleMenuItems()
{
Menu.menuChanged -= ValidateWhiteboxSampleMenuItems;
CreateWhiteboxSampleMenuItems();
}
private static void CreateWhiteboxSampleMenuItems()
{
var samples = TilePaletteWhiteboxSamplesUtility.whiteboxSamples;
foreach (var sample in samples)
{
var name = GenerateWhiteboxMenuName(sample);
if (Menu.MenuItemExists(name))
{
continue;
}
Menu.AddMenuItem(name, String.Empty, false, k_TilePaletteWhiteboxAssetMenuPriority,
() => { DuplicateWhiteboxSample(sample); }, null);
}
}
private static void DuplicateWhiteboxSample(Sample sample)
{
var assetSelectionPath = AssetDatabase.GetAssetPath(Selection.activeObject);
var isFolder = false;
if (!string.IsNullOrEmpty(assetSelectionPath))
isFolder = File.GetAttributes(assetSelectionPath).HasFlag(FileAttributes.Directory);
var path = ProjectWindowUtil.GetActiveFolderPath();
if (isFolder)
{
path = assetSelectionPath;
}
var destName = AssetDatabase.GenerateUniqueAssetPath(Path.Combine(path, sample.displayName));
var icon = EditorGUIUtility.IconContent<GameObject>().image as Texture2D;
DuplicateWhiteboxPaletteEndNameEditAction action = ScriptableObject.CreateInstance<DuplicateWhiteboxPaletteEndNameEditAction>();
action.sample = sample;
action.path = path;
StartNewAssetNameEditingDelegate(0, action, destName, icon, "");
}
static void CreateAssetObject(string defaultAssetName, GridLayout.CellLayout layout, GridLayout.CellSwizzle swizzle, GridPalette.CellSizing cellSizing, Vector3 cellSize)
{
var assetSelectionPath = AssetDatabase.GetAssetPath(Selection.activeObject);
var isFolder = false;
if (!string.IsNullOrEmpty(assetSelectionPath))
isFolder = File.GetAttributes(assetSelectionPath).HasFlag(FileAttributes.Directory);
var path = ProjectWindowUtil.GetActiveFolderPath();
if (isFolder)
{
path = assetSelectionPath;
}
var destName = AssetDatabase.GenerateUniqueAssetPath(Path.Combine(path, defaultAssetName));
var icon = EditorGUIUtility.IconContent<GameObject>().image as Texture2D;
Dictionary<Vector2Int, TileDragAndDropHoverData> hoverData = null;
if (Selection.objects != null && Selection.objects.Length > 0)
{
var sheets = TileDragAndDrop.GetValidSpritesheets(Selection.objects);
var sprites = TileDragAndDrop.GetValidSingleSprites(Selection.objects);
var tiles = TileDragAndDrop.GetValidTiles(Selection.objects);
var gos = TileDragAndDrop.GetValidGameObjects(Selection.objects);
hoverData = TileDragAndDrop.CreateHoverData(sheets, sprites, tiles, gos, layout);
}
CreateAssetEndNameEditAction action = ScriptableObject.CreateInstance<CreateAssetEndNameEditAction>();
action.swizzle = swizzle;
action.layout = layout;
action.cellSize = cellSize;
action.cellSizing = cellSizing;
action.hoverData = hoverData;
StartNewAssetNameEditingDelegate(0, action, destName, icon, "");
}
internal class DuplicateWhiteboxPaletteEndNameEditAction : ProjectWindowCallback.EndNameEditAction
{
public string path;
public Sample sample;
public override void Action(int instanceId, string pathName, string resourceFile)
{
TilePaletteWhiteboxSamplesUtility.DuplicateWhiteboxSample(sample, path, FileUtil.UnityGetFileName(pathName));
}
}
internal class CreateAssetEndNameEditAction : ProjectWindowCallback.EndNameEditAction
{
public GridLayout.CellLayout layout { get; set; }
public GridLayout.CellSwizzle swizzle { get; set; }
public Vector3 cellSize { get; set; }
public GridPalette.CellSizing cellSizing { get; set; }
public Dictionary<Vector2Int, TileDragAndDropHoverData> hoverData { get; set; }
public override void Action(int instanceId, string pathName, string resourceFile)
{
var directoryName = Path.GetDirectoryName(pathName);
var go = GridPaletteUtility.CreateNewPalette(directoryName, Path.GetFileName(pathName), layout,
cellSizing, cellSize, swizzle);
if (hoverData == null)
return;
var tilemap = go.GetComponentInChildren<Tilemap>();
var tileSheet = TileDragAndDrop.ConvertToTileSheet(hoverData, directoryName);
var i = 0;
foreach (var item in hoverData)
{
if (i >= tileSheet.Count)
break;
var offset = Vector3.zero;
if (item.Value.hasOffset)
{
offset = item.Value.positionOffset - tilemap.tileAnchor;
offset.x *= item.Value.scaleFactor.x;
offset.y *= item.Value.scaleFactor.y;
offset.z *= item.Value.scaleFactor.z;
}
tilemap.SetTile(new Vector3Int(item.Key.x, item.Key.y), tileSheet[i++]);
}
EditorUtility.SetDirty(go);
AssetDatabase.SaveAssetIfDirty(go);
Selection.activeObject = go;
}
}
}
}