forked from BilalY/Rasagar
696 lines
30 KiB
C#
696 lines
30 KiB
C#
using System;
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using System.Diagnostics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using Unity.Burst;
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using Unity.Collections.LowLevel.Unsafe;
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using Unity.Jobs;
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using static Unity.Collections.AllocatorManager;
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namespace Unity.Collections
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{
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/// <summary>
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/// An arbitrarily-sized array of bits.
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/// </summary>
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/// <remarks>
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/// The number of allocated bytes is always a multiple of 8. For example, a 65-bit array could fit in 9 bytes, but its allocation is actually 16 bytes.
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/// </remarks>
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[StructLayout(LayoutKind.Sequential)]
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[NativeContainer]
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[DebuggerDisplay("Length = {Length}, IsCreated = {IsCreated}")]
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[GenerateTestsForBurstCompatibility]
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public unsafe struct NativeBitArray
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: INativeDisposable
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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internal AtomicSafetyHandle m_Safety;
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static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<NativeBitArray>();
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#endif
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[NativeDisableUnsafePtrRestriction]
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internal UnsafeBitArray* m_BitArray;
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internal AllocatorHandle m_Allocator;
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/// <summary>
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/// Initializes and returns an instance of NativeBitArray.
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/// </summary>
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/// <param name="numBits">The number of bits.</param>
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/// <param name="allocator">The allocator to use.</param>
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/// <param name="options">Whether newly allocated bytes should be zeroed out.</param>
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public NativeBitArray(int numBits, AllocatorManager.AllocatorHandle allocator, NativeArrayOptions options = NativeArrayOptions.ClearMemory)
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{
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CollectionHelper.CheckAllocator(allocator);
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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m_Safety = CollectionHelper.CreateSafetyHandle(allocator);
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CollectionHelper.SetStaticSafetyId(ref m_Safety, ref s_staticSafetyId.Data, "Unity.Collections.NativeBitArray");
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#endif
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m_BitArray = UnsafeBitArray.Alloc(allocator);
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m_Allocator = allocator;
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* m_BitArray = new UnsafeBitArray(numBits, allocator, options);
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}
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/// <summary>
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/// Whether this array has been allocated (and not yet deallocated).
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/// </summary>
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/// <value>True if this array has been allocated (and not yet deallocated).</value>
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public readonly bool IsCreated => m_BitArray != null && m_BitArray->IsCreated;
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/// <summary>
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/// Whether the container is empty.
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/// </summary>
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/// <value>True if the container is empty or the container has not been constructed.</value>
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public readonly bool IsEmpty => !IsCreated || Length == 0;
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/// <summary>
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/// Sets the length, expanding the capacity if necessary.
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/// </summary>
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/// <param name="numBits">The new length in bits.</param>
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/// <param name="options">Whether newly allocated data should be zeroed out.</param>
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public void Resize(int numBits, NativeArrayOptions options = NativeArrayOptions.UninitializedMemory)
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
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#endif
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m_BitArray->Resize(numBits, options);
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}
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/// <summary>
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/// Sets the capacity.
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/// </summary>
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/// <param name="capacityInBits">The new capacity.</param>
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public void SetCapacity(int capacityInBits)
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
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#endif
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m_BitArray->SetCapacity(capacityInBits);
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}
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/// <summary>
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/// Sets the capacity to match what it would be if it had been originally initialized with all its entries.
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/// </summary>
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public void TrimExcess()
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle.CheckWriteAndBumpSecondaryVersion(m_Safety);
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#endif
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m_BitArray->TrimExcess();
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}
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/// <summary>
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/// Releases all resources (memory and safety handles).
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/// </summary>
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public void Dispose()
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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if (!AtomicSafetyHandle.IsDefaultValue(m_Safety))
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{
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AtomicSafetyHandle.CheckExistsAndThrow(m_Safety);
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}
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#endif
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if (!IsCreated)
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{
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return;
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}
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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CollectionHelper.DisposeSafetyHandle(ref m_Safety);
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#endif
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UnsafeBitArray.Free(m_BitArray, m_Allocator);
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m_BitArray = null;
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m_Allocator = Invalid;
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}
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/// <summary>
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/// Creates and schedules a job that will dispose this array.
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/// </summary>
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/// <param name="inputDeps">The handle of a job which the new job will depend upon.</param>
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/// <returns>The handle of a new job that will dispose this array. The new job depends upon inputDeps.</returns>
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public JobHandle Dispose(JobHandle inputDeps)
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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if (!AtomicSafetyHandle.IsDefaultValue(m_Safety))
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{
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AtomicSafetyHandle.CheckExistsAndThrow(m_Safety);
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}
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#endif
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if (!IsCreated)
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{
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return inputDeps;
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}
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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var jobHandle = new NativeBitArrayDisposeJob { Data = new NativeBitArrayDispose { m_BitArrayData = m_BitArray, m_Allocator = m_Allocator, m_Safety = m_Safety } }.Schedule(inputDeps);
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AtomicSafetyHandle.Release(m_Safety);
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#else
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var jobHandle = new NativeBitArrayDisposeJob { Data = new NativeBitArrayDispose { m_BitArrayData = m_BitArray, m_Allocator = m_Allocator } }.Schedule(inputDeps);
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#endif
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m_BitArray = null;
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m_Allocator = Invalid;
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return jobHandle;
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}
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/// <summary>
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/// Returns the number of bits.
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/// </summary>
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/// <value>The number of bits.</value>
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public readonly int Length
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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CheckRead();
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return CollectionHelper.AssumePositive(m_BitArray->Length);
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}
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}
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/// <summary>
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/// Returns the capacity number of bits.
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/// </summary>
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/// <value>The capacity number of bits.</value>
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public readonly int Capacity
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get
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{
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CheckRead();
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return CollectionHelper.AssumePositive(m_BitArray->Capacity);
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}
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}
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/// <summary>
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/// Sets all the bits to 0.
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/// </summary>
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public void Clear()
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{
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CheckWrite();
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m_BitArray->Clear();
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}
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/// <summary>
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/// Returns a native array that aliases the content of this array.
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/// </summary>
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/// <typeparam name="T">The type of elements in the aliased array.</typeparam>
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/// <exception cref="InvalidOperationException">Thrown if the number of bits in this array
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/// is not evenly divisible by the size of T in bits (`sizeof(T) * 8`).</exception>
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/// <returns>A native array that aliases the content of this array.</returns>
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[GenerateTestsForBurstCompatibility(GenericTypeArguments = new [] { typeof(int) })]
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public NativeArray<T> AsNativeArray<T>() where T : unmanaged
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{
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CheckReadBounds<T>();
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var bitsPerElement = UnsafeUtility.SizeOf<T>() * 8;
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var length = m_BitArray->Length / bitsPerElement;
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var array = NativeArrayUnsafeUtility.ConvertExistingDataToNativeArray<T>(m_BitArray->Ptr, length, Allocator.None);
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle.UseSecondaryVersion(ref m_Safety);
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NativeArrayUnsafeUtility.SetAtomicSafetyHandle(ref array, m_Safety);
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#endif
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return array;
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}
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/// <summary>
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/// Sets the bit at an index to 0 or 1.
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/// </summary>
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/// <param name="pos">Index of the bit to set.</param>
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/// <param name="value">True for 1, false for 0.</param>
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public void Set(int pos, bool value)
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{
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CheckWrite();
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m_BitArray->Set(pos, value);
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}
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/// <summary>
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/// Sets a range of bits to 0 or 1.
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/// </summary>
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/// <remarks>
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/// The range runs from index `pos` up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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/// </remarks>
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/// <param name="pos">Index of the first bit to set.</param>
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/// <param name="value">True for 1, false for 0.</param>
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/// <param name="numBits">Number of bits to set.</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is less than 1.</exception>
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public void SetBits(int pos, bool value, int numBits)
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{
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CheckWrite();
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m_BitArray->SetBits(pos, value, numBits);
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}
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/// <summary>
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/// Copies bits of a ulong to bits in this array.
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/// </summary>
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/// <remarks>
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/// The destination bits in this array run from index pos up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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///
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/// The lowest bit of the ulong is copied to the first destination bit; the second-lowest bit of the ulong is
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/// copied to the second destination bit; and so forth.
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/// </remarks>
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/// <param name="pos">Index of the first bit to set.</param>
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/// <param name="value">Unsigned long from which to copy bits.</param>
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/// <param name="numBits">Number of bits to set (must be between 1 and 64).</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is not between 1 and 64.</exception>
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public void SetBits(int pos, ulong value, int numBits = 1)
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{
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CheckWrite();
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m_BitArray->SetBits(pos, value, numBits);
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}
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/// <summary>
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/// Returns a ulong which has bits copied from this array.
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/// </summary>
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/// <remarks>
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/// The source bits in this array run from index pos up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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///
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/// The first source bit is copied to the lowest bit of the ulong; the second source bit is copied to the second-lowest bit of the ulong; and so forth. Any remaining bits in the ulong will be 0.
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/// </remarks>
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/// <param name="pos">Index of the first bit to get.</param>
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/// <param name="numBits">Number of bits to get (must be between 1 and 64).</param>
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/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is not between 1 and 64.</exception>
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/// <returns>A ulong which has bits copied from this array.</returns>
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public ulong GetBits(int pos, int numBits = 1)
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{
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CheckRead();
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return m_BitArray->GetBits(pos, numBits);
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}
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/// <summary>
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/// Returns true if the bit at an index is 1.
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/// </summary>
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/// <param name="pos">Index of the bit to test.</param>
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/// <returns>True if the bit at the index is 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds.</exception>
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public bool IsSet(int pos)
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{
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CheckRead();
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return m_BitArray->IsSet(pos);
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}
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/// <summary>
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/// Copies a range of bits from this array to another range in this array.
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/// </summary>
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/// <remarks>
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/// The bits to copy run from index `srcPos` up to (but not including) `srcPos + numBits`.
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/// The bits to set run from index `dstPos` up to (but not including) `dstPos + numBits`.
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///
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/// The ranges may overlap, but the result in the overlapping region is undefined.
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/// </remarks>
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/// <param name="dstPos">Index of the first bit to set.</param>
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/// <param name="srcPos">Index of the first bit to copy.</param>
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/// <param name="numBits">Number of bits to copy.</param>
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/// <exception cref="ArgumentException">Thrown if either `dstPos + numBits` or `srcPos + numBits` exceed the length of this array.</exception>
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public void Copy(int dstPos, int srcPos, int numBits)
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{
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CheckWrite();
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m_BitArray->Copy(dstPos, srcPos, numBits);
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}
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/// <summary>
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/// Copies a range of bits from an array to a range of bits in this array.
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/// </summary>
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/// <remarks>
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/// The bits to copy in the source array run from index srcPos up to (but not including) `srcPos + numBits`.
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/// The bits to set in the destination array run from index dstPos up to (but not including) `dstPos + numBits`.
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///
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/// When the source and destination are the same array, the ranges may still overlap, but the result in the overlapping region is undefined.
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/// </remarks>
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/// <param name="dstPos">Index of the first bit to set.</param>
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/// <param name="srcBitArray">The source array.</param>
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/// <param name="srcPos">Index of the first bit to copy.</param>
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/// <param name="numBits">The number of bits to copy.</param>
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/// <exception cref="ArgumentException">Thrown if either `dstPos + numBits` or `srcBitArray + numBits` exceed the length of this array.</exception>
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public void Copy(int dstPos, ref NativeBitArray srcBitArray, int srcPos, int numBits)
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle.CheckReadAndThrow(srcBitArray.m_Safety);
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#endif
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CheckWrite();
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m_BitArray->Copy(dstPos, ref *srcBitArray.m_BitArray, srcPos, numBits);
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}
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/// <summary>
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/// Finds the first length-*N* contiguous sequence of 0 bits in this bit array.
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/// </summary>
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/// <param name="pos">Index at which to start searching.</param>
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/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
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/// <returns>The index in this array where the sequence is found. The index will be greater than or equal to `pos`.
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/// Returns -1 if no occurrence is found.</returns>
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public int Find(int pos, int numBits)
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{
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CheckRead();
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return m_BitArray->Find(pos, numBits);
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}
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/// <summary>
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/// Finds the first length-*N* contiguous sequence of 0 bits in this bit array. Searches only a subsection.
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/// </summary>
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/// <param name="pos">Index at which to start searching.</param>
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/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
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/// <param name="count">Number of bits to search.</param>
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/// <returns>The index in this array where the sequence is found. The index will be greater than or equal to `pos` but less than `pos + count`.
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/// Returns -1 if no occurrence is found.</returns>
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public int Find(int pos, int count, int numBits)
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{
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CheckRead();
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return m_BitArray->Find(pos, count, numBits);
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}
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/// <summary>
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/// Returns true if none of the bits in a range are 1 (*i.e.* all bits in the range are 0).
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/// </summary>
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/// <param name="pos">Index of the bit at which to start searching.</param>
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/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
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/// <returns>Returns true if none of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
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public bool TestNone(int pos, int numBits = 1)
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{
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CheckRead();
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return m_BitArray->TestNone(pos, numBits);
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}
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/// <summary>
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/// Returns true if at least one of the bits in a range is 1.
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/// </summary>
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/// <param name="pos">Index of the bit at which to start searching.</param>
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/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
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/// <returns>True if one ore more of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
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public bool TestAny(int pos, int numBits = 1)
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{
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CheckRead();
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return m_BitArray->TestAny(pos, numBits);
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}
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/// <summary>
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/// Returns true if all of the bits in a range are 1.
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/// </summary>
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/// <param name="pos">Index of the bit at which to start searching.</param>
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/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
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/// <returns>True if all of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
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public bool TestAll(int pos, int numBits = 1)
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{
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CheckRead();
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return m_BitArray->TestAll(pos, numBits);
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}
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/// <summary>
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/// Returns the number of bits in a range that are 1.
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/// </summary>
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/// <param name="pos">Index of the bit at which to start searching.</param>
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/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
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/// <returns>The number of bits in a range of bits that are 1.</returns>
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/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
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public int CountBits(int pos, int numBits = 1)
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{
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CheckRead();
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return m_BitArray->CountBits(pos, numBits);
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}
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/// <summary>
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/// Returns a readonly version of this NativeBitArray instance.
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/// </summary>
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/// <remarks>ReadOnly containers point to the same underlying data as the NativeBitArray it is made from.</remarks>
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/// <returns>ReadOnly instance for this.</returns>
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public ReadOnly AsReadOnly()
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{
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return new ReadOnly(ref this);
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}
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/// <summary>
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/// A read-only alias for the value of a UnsafeBitArray. Does not have its own allocated storage.
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/// </summary>
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[NativeContainer]
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[NativeContainerIsReadOnly]
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public struct ReadOnly
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{
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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AtomicSafetyHandle m_Safety;
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internal static readonly SharedStatic<int> s_staticSafetyId = SharedStatic<int>.GetOrCreate<ReadOnly>();
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#endif
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[NativeDisableUnsafePtrRestriction]
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internal UnsafeBitArray.ReadOnly m_BitArray;
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internal ReadOnly(ref NativeBitArray data)
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{
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m_BitArray = data.m_BitArray->AsReadOnly();
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#if ENABLE_UNITY_COLLECTIONS_CHECKS
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m_Safety = data.m_Safety;
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CollectionHelper.SetStaticSafetyId<ReadOnly>(ref m_Safety, ref s_staticSafetyId.Data);
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#endif
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}
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/// <summary>
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/// Returns the number of bits.
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/// </summary>
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/// <value>The number of bits.</value>
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public readonly int Length
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{
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get
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{
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CheckRead();
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return CollectionHelper.AssumePositive(m_BitArray.Length);
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}
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}
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/// <summary>
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/// Returns a ulong which has bits copied from this array.
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/// </summary>
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/// <remarks>
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/// The source bits in this array run from index pos up to (but not including) `pos + numBits`.
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/// No exception is thrown if `pos + numBits` exceeds the length.
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///
|
|
/// The first source bit is copied to the lowest bit of the ulong; the second source bit is copied to the second-lowest bit of the ulong; and so forth. Any remaining bits in the ulong will be 0.
|
|
/// </remarks>
|
|
/// <param name="pos">Index of the first bit to get.</param>
|
|
/// <param name="numBits">Number of bits to get (must be between 1 and 64).</param>
|
|
/// <exception cref="ArgumentException">Thrown if pos is out of bounds or if numBits is not between 1 and 64.</exception>
|
|
/// <returns>A ulong which has bits copied from this array.</returns>
|
|
public readonly ulong GetBits(int pos, int numBits = 1)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.GetBits(pos, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if the bit at an index is 1.
|
|
/// </summary>
|
|
/// <param name="pos">Index of the bit to test.</param>
|
|
/// <returns>True if the bit at the index is 1.</returns>
|
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds.</exception>
|
|
public readonly bool IsSet(int pos)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.IsSet(pos);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Finds the first length-*N* contiguous sequence of 0 bits in this bit array.
|
|
/// </summary>
|
|
/// <param name="pos">Index at which to start searching.</param>
|
|
/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
|
|
/// <returns>The index in this array where the sequence is found. The index will be greater than or equal to `pos`.
|
|
/// Returns -1 if no occurrence is found.</returns>
|
|
public readonly int Find(int pos, int numBits)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.Find(pos, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Finds the first length-*N* contiguous sequence of 0 bits in this bit array. Searches only a subsection.
|
|
/// </summary>
|
|
/// <param name="pos">Index at which to start searching.</param>
|
|
/// <param name="numBits">Number of contiguous 0 bits to look for.</param>
|
|
/// <param name="count">Number of bits to search.</param>
|
|
/// <returns>The index in this array where the sequence is found. The index will be greater than or equal to `pos` but less than `pos + count`.
|
|
/// Returns -1 if no occurrence is found.</returns>
|
|
public readonly int Find(int pos, int count, int numBits)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.Find(pos, count, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if none of the bits in a range are 1 (*i.e.* all bits in the range are 0).
|
|
/// </summary>
|
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
|
/// <returns>Returns true if none of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
|
public readonly bool TestNone(int pos, int numBits = 1)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.TestNone(pos, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if at least one of the bits in a range is 1.
|
|
/// </summary>
|
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
|
/// <returns>True if one ore more of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
|
public readonly bool TestAny(int pos, int numBits = 1)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.TestAny(pos, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns true if all of the bits in a range are 1.
|
|
/// </summary>
|
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
|
/// <returns>True if all of the bits in range `pos` up to (but not including) `pos + numBits` are 1.</returns>
|
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
|
public readonly bool TestAll(int pos, int numBits = 1)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.TestAll(pos, numBits);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Returns the number of bits in a range that are 1.
|
|
/// </summary>
|
|
/// <param name="pos">Index of the bit at which to start searching.</param>
|
|
/// <param name="numBits">Number of bits to test. Defaults to 1.</param>
|
|
/// <returns>The number of bits in a range of bits that are 1.</returns>
|
|
/// <exception cref="ArgumentException">Thrown if `pos` is out of bounds or `numBits` is less than 1.</exception>
|
|
public readonly int CountBits(int pos, int numBits = 1)
|
|
{
|
|
CheckRead();
|
|
return m_BitArray.CountBits(pos, numBits);
|
|
}
|
|
|
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
|
readonly void CheckRead()
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
|
readonly void CheckRead()
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
AtomicSafetyHandle.CheckReadAndThrow(m_Safety);
|
|
#endif
|
|
}
|
|
|
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS"), Conditional("UNITY_DOTS_DEBUG")]
|
|
void CheckReadBounds<T>() where T : unmanaged
|
|
{
|
|
CheckRead();
|
|
|
|
var bitsPerElement = UnsafeUtility.SizeOf<T>() * 8;
|
|
var length = m_BitArray->Length / bitsPerElement;
|
|
|
|
if (length == 0)
|
|
{
|
|
throw new InvalidOperationException($"Number of bits in the NativeBitArray {m_BitArray->Length} is not sufficient to cast to NativeArray<T> {UnsafeUtility.SizeOf<T>() * 8}.");
|
|
}
|
|
else if (m_BitArray->Length != bitsPerElement* length)
|
|
{
|
|
throw new InvalidOperationException($"Number of bits in the NativeBitArray {m_BitArray->Length} couldn't hold multiple of T {UnsafeUtility.SizeOf<T>()}. Output array would be truncated.");
|
|
}
|
|
}
|
|
|
|
[Conditional("ENABLE_UNITY_COLLECTIONS_CHECKS")]
|
|
void CheckWrite()
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
AtomicSafetyHandle.CheckWriteAndThrow(m_Safety);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
[NativeContainer]
|
|
[GenerateTestsForBurstCompatibility]
|
|
internal unsafe struct NativeBitArrayDispose
|
|
{
|
|
[NativeDisableUnsafePtrRestriction]
|
|
public UnsafeBitArray* m_BitArrayData;
|
|
public AllocatorHandle m_Allocator;
|
|
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
public AtomicSafetyHandle m_Safety;
|
|
#endif
|
|
|
|
public void Dispose()
|
|
{
|
|
UnsafeBitArray.Free(m_BitArrayData, m_Allocator);
|
|
}
|
|
}
|
|
|
|
[BurstCompile]
|
|
internal unsafe struct NativeBitArrayDisposeJob : IJob
|
|
{
|
|
public NativeBitArrayDispose Data;
|
|
|
|
public void Execute()
|
|
{
|
|
Data.Dispose();
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace Unity.Collections.LowLevel.Unsafe
|
|
{
|
|
/// <summary>
|
|
/// Unsafe helper methods for NativeBitArray.
|
|
/// </summary>
|
|
[GenerateTestsForBurstCompatibility]
|
|
public static class NativeBitArrayUnsafeUtility
|
|
{
|
|
#if ENABLE_UNITY_COLLECTIONS_CHECKS
|
|
/// <summary>
|
|
/// Returns an array's atomic safety handle.
|
|
/// </summary>
|
|
/// <param name="container">Array from which to get an AtomicSafetyHandle.</param>
|
|
/// <returns>This array's atomic safety handle.</returns>
|
|
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "ENABLE_UNITY_COLLECTIONS_CHECKS", CompileTarget = GenerateTestsForBurstCompatibilityAttribute.BurstCompatibleCompileTarget.Editor)]
|
|
public static AtomicSafetyHandle GetAtomicSafetyHandle(in NativeBitArray container)
|
|
{
|
|
return container.m_Safety;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets an array's atomic safety handle.
|
|
/// </summary>
|
|
/// <param name="container">Array which the AtomicSafetyHandle is for.</param>
|
|
/// <param name="safety">Atomic safety handle for this array.</param>
|
|
[GenerateTestsForBurstCompatibility(RequiredUnityDefine = "ENABLE_UNITY_COLLECTIONS_CHECKS", CompileTarget = GenerateTestsForBurstCompatibilityAttribute.BurstCompatibleCompileTarget.Editor)]
|
|
public static void SetAtomicSafetyHandle(ref NativeBitArray container, AtomicSafetyHandle safety)
|
|
{
|
|
container.m_Safety = safety;
|
|
}
|
|
#endif
|
|
|
|
/// <summary>
|
|
/// Returns a bit array with content aliasing a buffer.
|
|
/// </summary>
|
|
/// <param name="ptr">A buffer.</param>
|
|
/// <param name="sizeInBytes">Size of the buffer in bytes. Must be a multiple of 8.</param>
|
|
/// <param name="allocator">The allocator that was used to create the buffer.</param>
|
|
/// <returns>A bit array with content aliasing a buffer.</returns>
|
|
public static unsafe NativeBitArray ConvertExistingDataToNativeBitArray(void* ptr, int sizeInBytes, AllocatorManager.AllocatorHandle allocator)
|
|
{
|
|
var bitArray = UnsafeBitArray.Alloc(Allocator.Persistent);
|
|
*bitArray = new UnsafeBitArray(ptr, sizeInBytes, allocator);
|
|
|
|
return new NativeBitArray
|
|
{
|
|
m_BitArray = bitArray,
|
|
m_Allocator = Allocator.Persistent,
|
|
};
|
|
}
|
|
}
|
|
}
|