Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/ray-tracing.md
2024-08-26 23:07:20 +03:00

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Ray tracing

Use ray tracing to create realistic lighting and access other data in a scene that doesn't appear on screen.

Page Description
Set up ray tracing Enable properties and features to make ray-tracing work in a scene.
Implement ray tracing with shader graph Use ray-traced effects with shader graph materials.
Ray Tracing and animations Set up alembic animated meshes and Skinned Mesh Renderers to work with raytraced effects.
Ray-traced effects Effects that use ray tracing to create reflections, shadows and detailed lighting.
Path tracing Set up and use path tracing in a scene.
Set global ray-tracing parameters Use the Ray Tracing Settings component and add objects to the ray tracing acceleration structure,
Ray tracing hardware requirements Learn what hardware is compatible with ray tracing in HDRP.

Additional resources