Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/surface-options/anisotropy-for-area-lights.md
2024-08-26 23:07:20 +03:00

277 B

Anisotropy For Area Lights Indicates whether to calculate anisotropic reflections for area lights. Note that enabling this option makes a StackLit material more resource intensive to process around area lights.