Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Creating.md
2024-08-26 23:07:20 +03:00

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Create a custom pass

Create a custom pass to control how Unity renders GameObjects in a scene. You can create a custom pass in multiple ways.

Page Description
Create a Custom Pass GameObject Add a Custom Pass Volume component to your scene.
Create a Custom Pass in a C# script Use the Custom Pass API to create a custom pass effect.