Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/Optimization.md
2024-08-26 23:07:20 +03:00

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# Optimization
Optimize the High Definition Render Pipeline (HDRP) to improve the performance of your project.
|Page|Description|
|-|-|
|[Reduce rendering work on the CPU](reduce-rendering-work-on-cpu.md)|Use the GPU Resident Drawer or GPU occlusion culling to speed up rendering.|