Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/camera-and-lens-effects.md
2024-08-26 23:07:20 +03:00

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Camera and lens effects

Post-processing effects that simulate properties of a real-world camera or lens.

Page Description
Bloom Extend bright areas of the final rendered image.
Chromatic Aberration Split and offset colors in the final rendered image.
Depth of Field Blur parts of the final rendered image based on depth.
Film Grain Add a fine particle texture to the full screen.
Lens Distortion Deform the final rendered image to simulate the shape of a real-world camera lens.
Lens Flare (SRP) Create a lens flare for lights that have specific locations in your scene.
Panini Projection Render perspective views in scenes with a large field of view.
Screen space lens flare Enable and configure the screen space lens flare volume override.
Vignette Darken or desaturate the edges of the final rendered image..

Additional resources