Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/hair-and-fur.md
2024-08-26 23:07:20 +03:00

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Hair and fur

Create hair and fur material in the High Definition Render Pipeline (HDRP).

Page Description
Understand hair and fur Learn about the Hair shader and the Hair Shader Graph in HDRP.
Create a hair and fur material Create a Hair shader material or a Hair Shader Graph material, or import the hair sample.
High quality line rendering Use high quality line rendering to draw line geometry such as hair and fur with analytic anti-aliasing and transparent sorting, to avoid image quality problems.

Additional resources