Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Editor/RenderPipeline/IUpdateable.cs
2024-08-26 23:07:20 +03:00

11 lines
179 B
C#

using UnityEditor.AnimatedValues;
using UnityEngine.Events;
namespace UnityEditor.Rendering.HighDefinition
{
interface IUpdateable<T>
{
void Update(T v);
}
}