forked from BilalY/Rasagar
12 lines
709 B
Markdown
12 lines
709 B
Markdown
# Viewing a Custom Pass in the Frame Debugger
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You can use the [Frame Debugger](https://docs.unity3d.com/Manual/FrameDebugger.html) to examine every draw call you issued in the Custom Pass. To find your pass, look for the name you gave your Custom Pass in the Custom Pass Volume component.
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In this example, the Custom Pass is called **My Outline Pass**. The **Frame Debug** window (menu:
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**Window > Analysis > Frame Debugger**) displays the steps that **My Outline Pass** executes in the left window, highlighted in the image below:
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![](images/Custom_Pass_Frame_Debug.png)
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To learn more about the Frame Debugger, see the [Frame Debugger](https://docs.unity3d.com/Manual/FrameDebugger.html) documentation.
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