forked from BilalY/Rasagar
490 B
490 B
Camera and scene composition
Change how the High Definition Render Pipeline (HDRP) uses the camera to render the scene.
Page | Description |
---|---|
Graphics Compositor | Use the Graphics Compositor to composite operations between HDRP and external media sources, such as videos or images. |
Camera-relative rendering | Replace the world origin with the position of the camera, to avoid z-fighting artifacts. |