Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/convert-project-from-built-in-render-pipeline.md
2024-08-26 23:07:20 +03:00

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Convert a project from the Built-in Render Pipeline

The High Definition Render Pipeline (HDRP) uses a new set of shaders and lighting units, both of which are incompatible with the Built-in Render Pipeline. To upgrade a Unity Project to HDRP, you must first convert all your materials and shaders, then adjust individual light settings accordingly.

Topic Description
Convert post-processing scripts Remove the Post-Processing Version 2 package from a project and update your scripts to work with HDRP's own implementation for post processing.
Convert lighting and shadows Convert a project to physical Light units to control the intensity of Lights, instead of the the arbitrary units the Built-in Render Pipeline uses.
Convert materials and shaders Upgrade the materials in your scene to HDRP-compatible materials, either automatically or manually.
Convert project with HDRP wizard Add the HDRP package to a Built-in Render Pipeline project and set up HDRP.