forked from BilalY/Rasagar
672 B
672 B
Decals
Decals are materials that decorate the surface of other materials. They are most commonly used for effects like paint splatters and stickers.
Page | Description |
---|---|
Understand decals | Learn about decals, decal meshes and the Decal Projector. |
Create a decal material | Create a Decal shader material or a Decal Shader Graph. |
Use decals | Enable and use Decal Layers, and use additive normal blending to blend decal normals with the normals of a GameObject. |
Create decals at runtime | Use a script to instantiate a new DecalProjector object from a Prefab. |