Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/getting-started-in-hdrp.md
2024-08-26 23:07:20 +03:00

615 B

Getting started in HDRP

Set up a project to use the High Definition Render Pipeline (HDRP), and use Volumes to control lighting and effects.

Page Description
Project setup Set up a project to use HDRP, and create an HDRP Asset.
Scene setup Understand and use the Volume framework to control lighting and effects in a scene.

Additional resources