Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/realtime-shadows.md
2024-08-26 23:07:20 +03:00

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Realtime shadows

Create and control shadows that HDRP updates at runtime.

Page Description
Set a shadow update mode Control when HDRP updates shadow maps.
Use shadowmasks Combine baked and real-time shadows at runtime and render shadows in the far distance.
Use ray-traced shadows Use shadows that HDRP traces with individual rays.