Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/use-shader-graph-to-create-hdrp-shaders.md
2024-08-26 23:07:20 +03:00

886 B

Use Shader Graph to create HDRP shaders

The HDRP-specific material types you can create with Shader Graph.

Master Stacks in HDRP

Each material type page contains information on which settings the material type adds to the Graph Settings menu, and which Blocks the material type adds to the Master Stack by default. The list of material type pages is as follows: